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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Griselda Snowdon, Female Human [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears tight fitting clothing which further accentuates her frame. With wild silver hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is able to fit into much smaller and tighter spaces than normal.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Cursed with unlife at a very young age, Griselda has worked very hard to control her curse. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To reunite with her absent mother; and a deep hatred of dire rats

Ideals: Gifted. Flaws: Shy, Disease. Bonds: Attractive, Immigrant. Occupation: Spice Merchant

Voice: growls and snarls, animalistic

Attributes [hide]

Griselda Snowdon, Female Human Paladin 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)13 (+1) 14 (+2)17 (+3)
Skills Animal Handling +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Maynild Marston, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. Her attire stands in sharp contrast to her glaive, which is beautifully polished and possesses an ornate carving of a dagger on it. She keeps her long white hair kept up in a rat tail. She wears large thick round spectacles.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She also is a firm believer in the womanly ideal.

History: She was born in the west. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is greedy; and money/treasure

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Immigrant, Rich. Occupation: Sculptor

Voice: Sounds elderly

Attributes [hide]

Maynild Marston, Female Human Paladin 5
Medium (4'11") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 8 (-1)12 (+1) 6 (-2)10 (+0)
Skills History +4, Survival +1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp.


Social Check DCs


Ahlyssa Ridley, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and does not wear sleeves and tends to eschew shirts when she can avoid it. Her white hair is slicked back into a classic pompadour. This amber eyed northerner is not easily forgotten.

Personality: Ahlyssa hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Her mother raised her in a mountain cabin. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's looking for her big break; and she desires power and/or immortality

Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Knight

Voice: Irish accent

Attributes [hide]

Ahlyssa Ridley, Female Human Paladin 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)8 (-1) 14 (+2)17 (+3)
Skills Investigation +2, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs


Joan Heiser, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'3" and typically wears a sleeveless long coat of deep red leather and dull brown iron scale mail. Her chestnut hair, when down, is lengthy. Her eyes are violet and she is always smoking a pipe.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Joan hails from a village terrorized by gnolls. Her psionic abilities were realized during a raid on her village. She has drifted from career to career and currently works as a Mercenary.

Motivation: She wants to get laid; and wants to open a new tavern

Ideals: Optimist, Gifted. Bonds: Job, Enemies, Has a crush. Occupation: Mercenary

Voice: Speaks with squeezed throat

Attributes [hide]

Joan Heiser, Female Human Paladin 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)15 (+2) 17 (+3)17 (+3)
Skills Athletics +4, Medicine +6
Senses Passive Perception 13
Languages Common, Aquan, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. Red-brown spinel (90 gp). Freshwater pearl (14 gp). Star rose quartz (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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