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NPC Generator

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Advanced [show]


John Harlow, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a worn and beaten armor, and is pretty ugly. He sports a long blonde beard, and similarly colored long hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He got into the Sculptor business at a young age. He worked as a nervous Sculptor and found it very stressful. He inherited the family business which he has now maintained for 8 years.

Motivation: Further expansion of business.

Ideals: Philantrophist, Logical. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Sculptor

Voice: Sore throat, cough

Attributes [hide]

John Harlow, Male Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 60 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)14 (+2) 15 (+2)11 (+0)
Skills Medicine +5, Performance +3
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp.


Social Check DCs


Everard Barclay, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a small bristly mustache and wavy brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Sold as a small child to a wizard, Everard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a mechanic, and taught him how to fix just about anything. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Ideals: Persistence. Bonds: Adventurer, Poor, In love, Mentor. Occupation: Painter

Voice: Pronounces O like U

Attributes [hide]

Everard Barclay, Male Human Paladin 5
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)15 (+2) 15 (+2)12 (+1)
Skills Animal Handling +5, History +5
Senses Passive Perception 12
Languages Common, Gnoll, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Sapphire pendant on gold chain (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Herleva Graham, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears an entirely black suit with brown socks and a vest with buckled shoes, and a wedding ring on her right hand. She wears a top hat to hide her balding. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a Unemployed first and foremost. She believes firmly that knowledge should be universal. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Herleva grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Herleva. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is unsatisfied with her job; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Addict. Bonds: In love, Job, Criminal record, Military. Occupation: Unemployed

Voice: Spits words with contempt

Attributes [hide]

Herleva Graham, Female Human Paladin 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)14 (+2) 15 (+2)14 (+2)
Skills Insight +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Sylvan, Celestial
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30000 cp.


Social Check DCs


Sarah Denholm, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears dark leathers with embroidery. Her brown hair is styled in orderly dreadlocks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Sarah will drive conversation. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She has had some formal dancing training, and achieved minor success. She now spends her time doing works of charity.

Motivation: Regain custody of her daughter.

Ideals: Extrovert, Philantrophist, Artistic. Flaws: Insane. Bonds: Family. Occupation: Herbalist

Voice: Pirate accent

Attributes [hide]

Sarah Denholm, Female Human Paladin 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)16 (+3) 12 (+1)9 (-1)
Skills Perception +4, Performance +2
Senses Passive Perception 12
Languages Common, Goblin, Celestial, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Sard (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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