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NPC Generator

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Advanced [show]


Guy Yorke, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is portly but not overly obese. His white hair is unkempt and raggedy. He wears a mask on his face.

Personality: Cocky and sure of himself, he believes he is the best Ploughman born in the past three hundred years. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a Performer, his father struggled to pay the bills. He was taken from his home at a very young age. He's since become an addict/alcoholic.

Motivation: To be a Performer again; and he would like to get married and retire

Flaws: Ugly, Addict. Bonds: Poor, Job, Slave, Has a crush. Occupation: Ploughman

Voice: Nasally tone

Attributes [hide]

Guy Yorke, Male Human Paladin 5
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills Nature +4, Survival +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40 pp. Hematite (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Everly, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a robe, a symbol of his god around his neck, and a shortbow on his belt. His black hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: John is depressed about a lot of things. He tends to be a nihilist. He is obsessed with a lost civilization.

History: The child of a Tailor, who enjoyed hunting, John was taken on many hunting expeditions. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Adventurer, Nature. Occupation: Bookbinder

Voice: Italian accent

Attributes [hide]

John Everly, Male Human Paladin 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)14 (+2) 12 (+1)12 (+1)
Skills Intimidation +4, Investigation +5
Senses Passive Perception 11
Languages Common, Giant, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp.


Social Check DCs


Ernest Atterton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair has been sun bleached extensively. His thin eyebrows rest above his beady blue eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He works hard and plays hard.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 12th year, his parents were killed by a dire rats raid, leaving Ernest alone in the world. After a stint in an orphanage, he was adopted. He used his abilities to travel the world and help people.

Motivation: Money/treasure.

Ideals: Philantrophist. Flaws: Ugly, Hedonist. Bonds: Rich, Enemies. Occupation: Soapmaker

Voice: Sleepy voice

Attributes [hide]

Ernest Atterton, Male Human Paladin 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)14 (+2) 13 (+1)11 (+0)
Skills Deception +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnoll, Gnome
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Hugh Coombs, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears pastel painted combat armor at almost all times. His red hair is cut short. His face is covered beneath a completely black helmet.

Personality: Hugh speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born several months after his father was called into army service. When Hugh reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Secretive. Bonds: Military, Immigrant. Occupation: Stableman

Voice: High pitched and raspy

Attributes [hide]

Hugh Coombs, Male Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)5 (-3) 17 (+3)16 (+3)
Skills Intimidation +6, Performance +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Coral (100 gp).


Social Check DCs

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