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NPC Generator

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Lvl.
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Advanced [show]


Avelina Harrington, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears her chestnut hair up in a very large beehive style do. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: Calm and collected, she is a well trained Cartwright. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. She moved from fad to fad and when she turned 15 she discovered dancing. She has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Enemies, Religious. Occupation: Cartwright

Voice: Aggressive tone

Attributes [hide]

Avelina Harrington, Female Human Paladin 5
Medium (4'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)16 (+3) 11 (+0)10 (+0)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 10
Languages Common, Sylvan, Goblin, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp.


Social Check DCs


Simon Garrick, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses well, wearing black shirts, loose pants, and blazers most of the time. His white hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He snorts whenever he laughs or is feeling confident. Energy wise he seems alert and responsive.

History: The child of southern immigrants he idolized his father. Because his father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Professionalism, Fighting. Bonds: Attractive, Immigrant, Enemies. Occupation: Assassin

Voice: Speaks like tongue is numb

Attributes [hide]

Simon Garrick, Male Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)12 (+1) 16 (+3)16 (+3)
Skills Arcana +4, Investigation +4
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp.


Social Check DCs


Chad Ramsey, Male Human [Permalink]

Personal [hide]

Description: He wears a black cloak and cross-gartered brown stockings. He carries a battered morningstar and tarnished shortspear as well. His red hair is slicked back into a classic pompadour. His violet eyes are slightly larger than normal.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Gifted from a young age, Chad studied abroad. He was taken as a slave by a traveling circus and forced to perform He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is terrified, and will act out of fear

Ideals: Fighting, Gifted. Flaws: Antagonistic, Fearful. Bonds: Slave. Occupation: Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Chad Ramsey, Male Human Paladin 5
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)13 (+1) 15 (+2)15 (+2)
Skills Religion +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Oriel Cooper, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears tight fitting clothing which further accentuates her frame. Her hair is greying and her face has many wrinkles. She tend to wears goggles to shield her eyes.

Personality: She is witty, but her monotone delivery comes off as unnerving A true patriot, Oriel would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born to a criminal king-pin and mafia family Like her father and her sister before her, after school she went straight into learning to become a Dyer. Recently she has begun working with bootleggers and crooks.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and to pay off her debts

Ideals: Joker. Bonds: Attractive, Military, Criminal record, Job, Debt. Occupation: Dyer

Voice: Dutch accent

Attributes [hide]

Oriel Cooper, Female Human Paladin 5
Medium (4'7") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)16 (+3) 15 (+2)15 (+2)
Skills Animal Handling +5, Investigation +6
Senses Passive Perception 12
Languages Common, Druidic, Ignan, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30000 cp. Coral (130 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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