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NPC Generator

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Advanced [show]


Norman Yardley, Male Human [Permalink]

Personal [hide]

Description: A 5'4" western man, he wears just a black suit. He has dyed his greying silver hair a little too much giving a sharp silver color. His brown eyes dart from person to person.

Personality: He has a massive crush on the younger sibling of the Doctor who has hired him part-time. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Norman was born the youngest of three triplets. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. Due to his spouse's obsession with being a Mason they were divorced and he won custody of their daughter. He worked as a Doctor, and he later adopted a second daughter.

Motivation: He wants to meet his childhood hero; and he's in love

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Has a crush, Family, Adventurer. Occupation: Doctor

Voice: Speaks with back of mouth

Attributes [hide]

Norman Yardley, Male Human Paladin 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)17 (+3) 9 (-1)17 (+3)
Skills Acrobatics +6, Animal Handling +2
Senses Passive Perception 9
Languages Common, Celestial, Ignan, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10 pp.


Social Check DCs


Maynild Warwick, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and she perpetually has her lance ready. She keeps her long brown hair kept up in a rat tail. Her brown eyes lackadaisically let the world flow into them.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Maynild hails from a village terrorized by giants. In her 16th year, her parents were killed by a giants raid, leaving Maynild alone in the world. After a stint in an orphanage, she was adopted. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Revenge; and someone believes her a fraud

Ideals: Entrepeneur, Fighting. Flaws: Antagonistic. Bonds: Family, Enemies. Occupation: Scribe

Voice: Tuts and clicks tongue

Attributes [hide]

Maynild Warwick, Female Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)12 (+1) 11 (+0)12 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Tindall, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His auburn hair is heavily combed to the left. His fair skin shows little sign of his aristocratic breeding.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born several months after his father was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Painter. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Expand his business; and he wants nothing more than to rejoin the army

Ideals: Fighting. Bonds: Attractive, Job, Military, Slave. Occupation: Painter

Voice: Soothing and warm

Attributes [hide]

Lance Tindall, Male Human Paladin 5
Medium (6'6") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)7 (-2) 13 (+1)15 (+2)
Skills Acrobatics +6, Athletics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 3000 sp. Lapis lazuli (10 gp). Jasper (20 gp). Banded agate (10 gp). Malachite (10 gp).


Social Check DCs


Reynard Lincoln, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His moppish golden hair is in a traditional bowl cut. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Flattery will make him almost putty in your hands.

History: Born in a small village he learned the ways of the warrior from his mother. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Human compassion.

Ideals: Fighting. Flaws: Secretive, Selfish, Racist. Bonds: Attractive. Occupation: Locksmith

Voice: Nasally tone

Attributes [hide]

Reynard Lincoln, Male Human Paladin 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)15 (+2) 12 (+1)10 (+0)
Skills History +5, Survival +4
Senses Passive Perception 11
Languages Common, Giant, Auran
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. Moss agate (9 gp). Freshwater pearl (9 gp). Emerald (800 gp). Sardonyx (80 gp). 3 Alchemist’s fire. 3 Acid flasks. 3 Alchemist’s fire. 3 Tanglefoot bags.


Social Check DCs

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