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NPC Generator

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Advanced [show]


Adelaide Ainsley, Female Human [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her golden hair is wavy and long. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.

Personality: While she acts the brute, she is far gentler than she would appear. She is used to getting what she wants. In part because she is a meticulous planner.

History: Adelaide hails from a village terrorized by gnolls. Through the years after Adelaide was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Adelaide's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Adelaide and her spouse have recently divorced.

Motivation: A deep hatred of gnolls; and revenge

Ideals: Fighting, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Barkeep

Voice: Slow speaker

Attributes [hide]

Adelaide Ainsley, Female Human Paladin 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)11 (+0) 17 (+3)13 (+1)
Skills Athletics +3, Deception +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trey Nash, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears pastel painted combat armor at almost all times, marred by teas. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes dart from person to person to random spaces in the air.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born into a rich family. His martial abilities were realized during a raid on his village. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and money/treasure

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Stylist

Voice: Mumbles to self between sentences

Attributes [hide]

Trey Nash, Male Human Paladin 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 17 (+3)13 (+1) 8 (-1)13 (+1)
Skills Animal Handling +2, Athletics +6
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Gerald Haley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is perpetually draped in fineries, but all of this concealed by his earthly robes.. His black hair is styled in orderly dreadlocks. He has a tattooed face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born the only child of a wealthy merchant. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting dire rats, the young Gerald began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Someone believes him a fraud.

Ideals: Entrepeneur. Flaws: Cynical. Bonds: Attractive, Slave, Enemies. Occupation: Masseuse

Voice: Cold and demanding tone

Attributes [hide]

Gerald Haley, Male Human Paladin 5
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 17 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 4 (-3)14 (+2) 15 (+2)12 (+1)
Skills Animal Handling +5, History +5
Senses Passive Perception 12
Languages Common, Draconic, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. A roughly beaten golden orb (50 gp). Solid gold idol (200 gp). Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Heather Burton, Female Human [Permalink]

Personal [hide]

Description: She is typically in her Sage uniform. Her auburn hair is lengthy and is close to two feet long. Her violet eyes are slightly larger than normal.

Personality: She exudes charisma. She is a tour de force of persuasion. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her father was a mechanic, and taught her how to fix just about anything. She became a Sage soon after.

Motivation: She'd like to take her coworkers down a peg; and she is wracked by social anxiety

Ideals: Gifted, Persistence. Flaws: Fearful. Bonds: Job, Attractive. Occupation: Sage

Voice: Low and grunting

Attributes [hide]

Heather Burton, Female Human Paladin 5
Medium (4'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)13 (+1) 9 (-1)12 (+1)
Skills Nature +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs

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