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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Cory Southey, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He wears dull green sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. He keeps his long brown hair kept up in a rat tail. His eyes are likewise brown.

Personality: Always inclined to offer people food he seems plenty friendly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He is a Lamia in disguise. His father was very strict, and drilled into him lessons on being the perfect gentleman. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Meet up once more with his childhood friend.

Ideals: Philantrophist, Impeccable. Bonds: Has a crush, Adventurer, Guardian. Occupation: Dyer

Voice: Pronounces O like U

Attributes [hide]

Cory Southey, Male Human Paladin 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 6 (-2)15 (+2) 10 (+0)10 (+0)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. 1 Tanglefoot bags.


Social Check DCs


Manfred Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is portly but not overly obese. He keeps his long white hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a pair of adventurers, Manfred grew up listening to his mother's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He then took over the family business and is one of the better Guard for hire.

Motivation: Wants to have a good time and be beloved; and meet up once more with his childhood friend

Ideals: Optimist. Flaws: Shy. Bonds: In love, Adventurer, Job. Occupation: Guard

Voice: Rhymes sentences (sorry)

Attributes [hide]

Manfred Brandon, Male Human Paladin 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)16 (+3) 11 (+0)17 (+3)
Skills Animal Handling +3, Performance +6
Senses Passive Perception 10
Languages Common, Abyssal, Goblin, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp.


Social Check DCs


Beatrice Brandon, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears just a blue suit. Her moppish golden hair is in a traditional bowl cut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She likes to make people angry or surprised. She is obsessed with a lost civilization.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Religious. Occupation: Mortician

Voice: Low and grunting

Attributes [hide]

Beatrice Brandon, Female Human Paladin 5
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 10 (+0)13 (+1) 17 (+3)15 (+2)
Skills Medicine +6, Nature +4
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 4000 sp.


Social Check DCs


Emeny Camden, Female Human [Permalink]

Personal [hide]

Description: She has a missing right arm. She is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft green waves gently in the breeze. Her hair is cut close to her head. She has blue eyes and a grey hat with a green feather.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She works hard and plays hard.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. After a long history of fighting, Emeny and her spouse have recently divorced.

Motivation: She has money and likes to spend it.

Ideals: Philantrophist. Flaws: Antagonistic, Hedonist. Bonds: Rich. Occupation: Marshal

Voice: Excited and jittery

Attributes [hide]

Emeny Camden, Female Human Paladin 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)9 (-1) 16 (+3)12 (+1)
Skills Deception +4, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp.


Social Check DCs

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