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NPC Generator

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Advanced [show]


Eva Gresham, Female Human [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and wears a brown vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her skin is also unnaturally pale. She wears a wide-brimmed hat to cover her moderate length golden hair. Her fierce brown eyes like to dwell on things.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the north to a Stableman, Eva learned a great deal about her father's area of expertise. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She became a Stableman soon after.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Joker, Optimist. Flaws: Ugly. Bonds: Job, Nature. Occupation: Stableman

Voice: Indian accent

Attributes [hide]

Eva Gresham, Female Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 7
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 10000 cp.


Social Check DCs


Elizabeth Blythe, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. She wears round tiny glasses practically rammed into her face.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a bit of a xeno-phobe, disliking non-Humans.

History: Born to a poor family in the city she treasured whatever gifts she got. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Human compassion; and she wants nothing more than to rejoin the army

Ideals: Persistence. Flaws: Ugly, Racist, Disease. Bonds: Poor. Occupation: Ruler

Voice: Forgets to breathe while speaking

Attributes [hide]

Elizabeth Blythe, Female Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 14 (+2)11 (+0) 4 (-3)12 (+1)
Skills Persuasion +4, Stealth +2
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 gp. Deep blue spinel (200 gp).


Social Check DCs


Sarah Bentham, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She dresses in collared shirts and wears a proper scarf over her head. Her auburn hair is braided into rings. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: When she was but 3 years old her parents immigrated from the east. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She left for the east, certain she would find work there.

Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety

Ideals: Athletic. Flaws: Fearful. Bonds: Attractive, Immigrant, Religious. Occupation: Hunter

Voice: Pronounces O like U

Attributes [hide]

Sarah Bentham, Female Human Paladin 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)10 (+0) 13 (+1)7 (-2)
Skills Religion +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp.


Social Check DCs


Millicent Altham, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears professional attire, she is not a threatening figure. Her chestnut hair is heavily combed to the right. She wears crescent spectacles with a black brim.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She is the product a well kept family trust fund and as such has never really known need. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She then took over the family business and is one of the better Map Maker for hire.

Motivation: Money/treasure; and balancing her hectic life and new map maker responsibilities is difficult

Ideals: Optimist. Flaws: Secretive. Bonds: Attractive, Rich, Job. Occupation: Map Maker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Millicent Altham, Female Human Paladin 5
Medium (4'9") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 14 (+2)19 (+4) 7 (-2)11 (+0)
Skills Acrobatics +2, Nature +7
Senses Passive Perception 8
Languages Common, Gnoll, Orc, Abyssal, Gnome
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20000 cp. Banded agate (13 gp). Black star sapphire (1600 gp).


Social Check DCs

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