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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ermina Van Es, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has wavy silver hair. Her eyes are gray.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Ermina was born in the north. At a young age she loved to build and create. A gypsy cursed her at a young age, leading to her ugly appearance. She has worked as a Fisher like her mother before her.

Motivation: Doesn't want to be a Fisher and was forced into it by her family; and marry her sister to traveling adventurers

Ideals: Justice, Persistence. Flaws: Ugly. Bonds: Job, Family. Occupation: Fisher

Voice: Loud with bravado

Attributes [hide]

Ermina Van Es, Female Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)12 (+1) 10 (+0)11 (+0)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp. Sard (30 gp).


Social Check DCs


Jocelyn Addington, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'2" and is perpetually draped in fineries, but all of this concealed by his earthly robes.. With bright brown hair and a scraggly beard. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is used to getting what he wants. In part because he is a meticulous planner.

History: His mother raised him in a mountain cabin. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and find a way to reverse the transformation of his sister

Ideals: Optimist, Professionalism. Bonds: Attractive, Nature, Mentor. Occupation: Barkeep

Voice: Pronounces difficult words wrong

Attributes [hide]

Jocelyn Addington, Male Human Paladin 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 17 (+3)15 (+2) 11 (+0)16 (+3)
Skills Intimidation +6, Investigation +5
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 30 pp. Alexandrite (1500 gp).


Social Check DCs


Aldous Ainsworth, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears pastel leather gloves, a pastel jacket, and tight pants. With bright black hair and a scraggly beard. His hazel eyes are passionate and lively.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Further he is a bit of a stoner and is frequently out of it.

History: Born in the south his family was never financially stable. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Joker. Flaws: Addict, Racist. Bonds: Poor. Occupation: Stableman

Voice: Spanish accent

Attributes [hide]

Aldous Ainsworth, Male Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)16 (+3) 14 (+2)16 (+3)
Skills Arcana +6, Nature +6
Senses Passive Perception 12
Languages Common, Goblin, Gnoll, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp.


Social Check DCs


Simon Washington, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing a long, yellow cloak, and is pretty ugly. He has shaved his head bald. His eyes, though not visible through his cowl, are blue.

Personality: He is irascible and easily irritated. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in the east, but his parents moved at a very young age to the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spice Merchant. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job. Occupation: Spice Merchant

Voice: pre-pubescent

Attributes [hide]

Simon Washington, Male Human Paladin 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)15 (+2) 14 (+2)18 (+4)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Auran, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs

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