Ida Gresham, Female Human [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'11" has a big stupid grin on her face most of the time. She wears a white coat over a black low-cut shirt, and a small hat upon her head. Her brown hair is heavily combed to the left. Her amber eyes peer out from beneath her small white hat.
Personality: She likes to make people angry or surprised. She is used to getting what she wants. In part because she is a meticulous planner.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She has chosen to use the inheritance that was left to her frivolously. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she feels that her past leaves her morally obligated to help
Ideals: Professionalism, Gifted. Flaws: Antagonistic. Bonds: Rich, Criminal record. Occupation: Sage
Voice: French accent
Attributes [hide]
Medium (4'11") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 10 (+0) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20000 cp.
Everard Willoughby, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'3" and typically wears brown cloth garments or leather armor. His top hat is riddled with cuts and holes. He is baby faced.
Personality: This man loves painting and to teach people painting more than just about anything. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Everard took refuge in the large cave and found the beat up dagger and armor he uses now. He has built up a small fortune and can afford his own way.
Motivation: He feels threatened by others.
Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Rich, Nature. Occupation: Bather
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: Aquamarine (300 gp). Deep blue spinel (300 gp). Rose (60 gp).
Manfred Hamilton, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is well dressed, but even with his fine clothing he looks run-down. He keeps his long chestnut hair kept up in a rat tail. His eyes are violet.
Personality: He is mildly Human supremacist, though he does not identify as such. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When Manfred reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Human people; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Ugly, Racist, Antagonistic. Bonds: Military. Occupation: Courier
Voice: Thin and wheezing
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.
Hugolina Peyton, Female Human [Permalink]
Personal [hide]
Description: This malnourished woman is dressed in earthy colors with a violet and brown handkerchief worn on her left side. She wears her hair in dreadlocks. Her eyes are violet and she is always smoking a pipe.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Born in the north to a Guard, Hugolina learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Guard work with an outfit from a few towns over. Guard work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Wants to have a good time and be beloved; and sabotage a competitor
Ideals: Optimist. Flaws: Shy. Bonds: Poor, In love, Job, Adventurer. Occupation: Guard
Voice: Can't modulate volume
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 15 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 8 (-1) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Terran
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 300 gp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

