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NPC Generator

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Advanced [show]


Margery Everly, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 6'0" and is a bit bulky. She is very muscular particularly in the legs. She wears a grey coat over a blue low-cut shirt, and a top hat upon her head. She has no hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She will rave to anyone who will listen. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was always a brilliant, if unscrupulous mind. She helped her mother out around the business and became quite the natural. She now owns her own business.

Motivation: Further expansion of business.

Ideals: Philantrophist, Logical. Flaws: Ugly, Insane. Bonds: Job. Occupation: Stableman

Voice: Squeaky

Attributes [hide]

Margery Everly, Female Human Paladin 5
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)18 (+4) 14 (+2)14 (+2)
Skills Persuasion +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Infernal, Goblin, Sylvan, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Black pearl (1500 gp). Azurite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He likes to wear ponchos typically of a light brown in addition to tight pants. Beneath his clothing is a huge mess of scar tissue. His head has been shaved. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is very quiet and rarely speaks above a whisper. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and he is currently in port desperately looking for someone to get him out

Ideals: Logical. Flaws: Ugly, Insomniac, Shy. Bonds: Slave, Nature. Occupation: Miner

Voice: High pitched, excited

Attributes [hide]

Heward Tattersall, Male Human Paladin 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)16 (+3) 14 (+2)13 (+1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Sylvan, Halfling, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. Hematite (4 gp). Rich purple corundum (1200 gp).


Social Check DCs


Randal Van Es, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. He has silver hair. This amber eyed northerner is not easily forgotten.

Personality: He is business-like. He takes instructions and follows them to the letter. He is afraid of women and trembles around them

History: He comes from a rich northern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has recently gotten a pet goose that steals things from people.

Motivation: He has money and likes to spend it; and to clean up the streets

Ideals: Professionalism. Flaws: Shy. Bonds: Rich, Criminal record, Guardian. Occupation: Server

Voice: Mousy voice

Attributes [hide]

Randal Van Es, Male Human Paladin 5
Medium (6'3") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)11 (+0) 4 (-3)8 (-1)
Skills Acrobatics +7, Performance +2
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Millicent Rutherford, Female Human [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She carries a battered dagger and tarnished longsword as well. Her white hair is well kept. Her violet eyes are passionate and lively.

Personality: Eccentric and domineering, Millicent will drive conversation. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: The child of western immigrants she idolized her father. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is unsatisfied with her job

Ideals: Fighting, Extrovert. Flaws: Fearful. Bonds: Job, Immigrant. Occupation: Navigator

Voice: Relaxed voice

Attributes [hide]

Millicent Rutherford, Female Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)14 (+2) 13 (+1)12 (+1)
Skills Athletics +3, Medicine +4
Senses Passive Perception 11
Languages Common, Undercommon, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. Azurite (9 gp). Silver pearl (140 gp). Iolite (80 gp).


Social Check DCs

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