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NPC Generator

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Advanced [show]


Elizabeth Jacobs, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Sold as a small child to a necromancer, Elizabeth was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has since lost track of the people in her past.

Motivation: She's repulsed by the PC.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Slave, Mentor, Family. Occupation: Navigator

Voice: Soothing and warm

Attributes [hide]

Elizabeth Jacobs, Female Human Paladin 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 15 (+2)11 (+0)
Skills Acrobatics +4, Animal Handling +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. Coral (100 gp). Deep green spinel (100 gp). Deep blue spinel (400 gp). Deep green spinel (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Millicent Hayes, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her hair is always cut to a buzz. Her eyes are a pleasant hazel.

Personality: Prone to second guessing herself, she comes off as nervous. She is harsh and unforgiving.

History: She was born in the north, but her parents moved at a very young age to the south. She went to a religious school and was inspired by the priests there in charitable deeds. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Flaws: Shy, Antagonistic. Bonds: Attractive, Immigrant, Religious. Occupation: Bellfounder

Voice: Stutters

Attributes [hide]

Millicent Hayes, Female Human Paladin 5
Medium (4'8") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 11 (+0)6 (-2) 12 (+1)16 (+3)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp.


Social Check DCs


Guy Shelly, Male Human [Permalink]

Personal [hide]

Description: A 5'9" eastern man, he wears a tan shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He wears his chestnut hair down. He has a dull look in his blue eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Herbalist arts, while his mother instructed him in etiquette, music and courtly manner. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has built up a small fortune and can afford his own way.

Motivation: Wishes to resurrect an old love; and money/treasure

Ideals: Impeccable, Logical. Bonds: Rich, Criminal record, In love. Occupation: Herbalist

Voice: Pronounces O like U

Attributes [hide]

Guy Shelly, Male Human Paladin 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 57 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)14 (+2) 13 (+1)13 (+1)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Undercommon, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Yvonne Rowley, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears silk and lounges about seductively. Her golden hair is well kept. Her eyes are likewise hazel.

Personality: She is almost excessively polite to everyone, even when angry. She is a logical person and will generally grow upset if things defy logic and science.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father was very strict, and drilled into her lessons on being the perfect lady. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Logical, Gifted, Impeccable. Flaws: Shy. Bonds: Attractive. Occupation: Merchant

Voice: Boston accent

Attributes [hide]

Yvonne Rowley, Female Human Paladin 5
Medium (4'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)13 (+1) 12 (+1)12 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp.


Social Check DCs

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