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NPC Generator

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Advanced [show]


Geoffrey Beckwith, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a grey tunic with brown highlights, and long pastel pants that bunch up around his shoes. He has done his best to style his black hair to look like a famous performer. His fair skin shows little sign of his aristocratic breeding.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an athlete and attended two major summer competitions. He never won. He has taken up work as a Bounty Hunter and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Athletic, Optimist. Flaws: PTSD. Bonds: Attractive, Job, Military. Occupation: Bounty Hunter

Voice: Shortens vowels

Attributes [hide]

Geoffrey Beckwith, Male Human Paladin 5
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)10 (+0) 11 (+0)11 (+0)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. Red spinel (70 gp). Chrysoprase (80 gp). Sard (80 gp). Black star sapphire (1400 gp). 2 Tanglefoot bags.


Social Check DCs


Hunter Addington, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man is dressed in earthy colors with a black and blue handkerchief worn on his right side. His wide-brimmed hat is riddled with cuts and holes. He has gray eyes and a black hat with a blue feather.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Hunter is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To protect his home; and retire the richest man in the north

Ideals: Persistence, Entrepeneur. Flaws: Ugly. Bonds: Family, Rich, Guardian. Occupation: Fletcher

Voice: Ums and uhs a lot

Attributes [hide]

Hunter Addington, Male Human Paladin 5
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)5 (-3) 13 (+1)15 (+2)
Skills Insight +4, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 3000 sp.


Social Check DCs


Clerebold Shelly, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears rags and sports a simple walking cane. His hair is white, silky, and of moderate length. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily eccentric. He is a bit of a xeno-phobe, disliking non-Humans.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Clerebold was left his father's suit of armor and trained in its use and care. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His relatives are trying to arrange a marriage; and human compassion

Flaws: Insane, Racist. Bonds: Poor, Attractive, Military, Family. Occupation: Priest

Voice: Pronounces O like U

Attributes [hide]

Clerebold Shelly, Male Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)10 (+0) 14 (+2)10 (+0)
Skills Animal Handling +5, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. Banded agate (10 gp). Chrysoprase (20 gp). Silver pearl (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Abram, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is wearing the road beaten gear of a warrior. His moppish silver hair is in a traditional bowl cut. He has amber eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of a Detective, who enjoyed hunting, Gunter was taken on many hunting expeditions. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He struck the Mercenary job and began his own company from there.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Fighting, Gifted. Flaws: Ugly, Emotional. Bonds: Job, Nature. Occupation: Mercenary

Voice: Soothing and warm

Attributes [hide]

Gunter Abram, Male Human Paladin 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)11 (+0) 18 (+4)14 (+2)
Skills Persuasion +5, Religion +3
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: Sardonyx (60 gp). Aquamarine (1000 gp). 1 Minor magic item.


Social Check DCs

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