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NPC Generator

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Advanced [show]


Gilbert Myerscough, Male Human [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with top hat, and sports empty pouches on his belt. His golden hair is heavily combed to the right. His eyes are amber and he is always smoking a pipe.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not believe in violence as a means to an end. He is a dedicated Shepherd but believes his peers are too gung-ho.

History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He has worked as a Shepherd like his father before him.

Motivation: A deep hatred of drow; and he'd like to take his coworkers down a peg

Ideals: Pacifist. Flaws: Selfish. Bonds: Mentor, Job, Enemies. Occupation: Shepherd

Voice: Hissing voice

Attributes [hide]

Gilbert Myerscough, Male Human Paladin 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)13 (+1) 13 (+1)15 (+2)
Skills Medicine +4, Religion +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. Black opal (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Reed, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a lot of dark rich colors, with gold accents. His silver hair is cut short. He has violet eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great joy in being the best Assassin in town.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved from fad to fad and when he turned 15 he discovered dancing. He tends to his Assassin job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business.

Ideals: Gifted, Artistic. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Assassin

Voice: Low range voice

Attributes [hide]

Lance Reed, Male Human Paladin 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 13 (+1)13 (+1) 6 (-2)11 (+0)
Skills Acrobatics +0, Deception +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +0 / 2d4-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 sp. Carnelian (40 gp). Chrysoprase (40 gp). Golden yellow topaz (1400 gp).


Social Check DCs


Frederick Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a fancy white suit. His white hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is fixated on the number 54. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He pushes his goals aggressively. He is also a coward if confronted.

History: His parents moved while he was still in utero so he is the first generation to be born here. Frederick was born on a far western forest where he grew up under the tutelage of his father, an expert Bounty Hunter. He used his abilities to trick people and travel the world for free.

Motivation: A strong sense of loyalty to Human people; and human compassion

Flaws: Insane, Fearful, Racist. Bonds: Attractive, Immigrant, Criminal record. Occupation: Bounty Hunter

Voice: Low rumbling, strings words together

Attributes [hide]

Frederick Staurheim, Male Human Paladin 5
Medium (6'6") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)8 (-1) 11 (+0)13 (+1)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp. Sapphire pendant on gold chain (1200 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Carved bone or ivory statuette (30 gp). Sapphire pendant on gold chain (1200 gp). 1 Full Plate. 1 Darkwood Buckler.


Social Check DCs


Ernest Kinsley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he has a large brown mantle and cape that has been intricately interwoven into his black robe. His auburn hair is cut short with large spiked bangs in the front. He has amber eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and his relatives are trying to arrange a marriage

Ideals: Justice. Flaws: Antagonistic. Bonds: Family. Occupation: Stylist

Voice: Russian accent

Attributes [hide]

Ernest Kinsley, Male Human Paladin 5
Medium (6'2") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 10 (+0)12 (+1) 14 (+2)11 (+0)
Skills Arcana +4, Survival +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs

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