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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Melissa Harlan, Female Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a simple burlap shirt and baggy pants. She conceals her lance with her veritable burlap sack of a shirt. She has wavy silver hair. Her gray unseeing eyes seem to look past you.

Personality: She has always had a great fascination with Human culture. She believes the world needs to unite to get rid of dire rats once and for all.

History: She was born several months after her mother was called into army service. Like her mother and her sister before her, after school she went straight into learning to become a Spice Merchant. She now owns her own business.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and she wants nothing more than to rejoin the army

Flaws: Disease, Racist. Bonds: Enemies, Military, Job. Occupation: Spice Merchant

Voice: Dark and ominous

Attributes [hide]

Melissa Harlan, Female Human Paladin 5
Medium (4'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)11 (+0) 12 (+1)10 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp.


Social Check DCs


Mary Yardley, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She dresses like a well dressed Healer does. Her head has been shaved. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: From birth she was tutored by a cruel and relentless mentor. She went to a religious school and was inspired by the priests there in charitable deeds. She now owns her own business.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Flaws: Ugly. Bonds: Job, Immigrant, Mentor, Religious. Occupation: Healer

Voice: Smooth and feminine

Attributes [hide]

Mary Yardley, Female Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)15 (+2) 14 (+2)11 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Lapis lazuli (16 gp). Golden pearl (60 gp). Rhodochrosite (16 gp).


Social Check DCs


Alice Huxley, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her silver hair is thinning but still full. Her eyes are hazel and beady.

Personality: She is business-like. She takes instructions and follows them to the letter. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Money/treasure.

Ideals: Professionalism. Flaws: Ugly, Insane. Bonds: Rich, Adventurer. Occupation: Beggar

Voice: Strong lisp

Attributes [hide]

Alice Huxley, Female Human Paladin 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)12 (+1) 13 (+1)16 (+3)
Skills Nature +4, Performance +6
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. Sardonyx (40 gp). 1 Minor magic item.


Social Check DCs


Anselm Gentry, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a long, brown, dusty cloak. He has a very tight haircut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is calm most of the time but flees social interaction. He uses divination through singing.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His arcane abilities were realized during a raid on his village. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: Many brigands want him driven away; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Ugly, Shy, PTSD. Bonds: Religious, Enemies. Occupation: Cook

Voice: Hollow voice

Attributes [hide]

Anselm Gentry, Male Human Paladin 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)13 (+1) 10 (+0)17 (+3)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp.


Social Check DCs

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