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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Adam Garfield, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting clothing which further accentuates his frame. With bright white hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Energy wise he seems alert and responsive.

History: He was born blind and as such lacked many opportunities for work. His childhood dream was to be a Detective, but he was a colossal failure. He ran away from his former home and has been making his living as a Painter for the past few years.

Motivation: He wants revenge against drow; and to be a detective again

Ideals: Optimist, Professionalism. Flaws: Disease. Bonds: Attractive, Job, Enemies. Occupation: Painter

Voice: Pirate accent

Attributes [hide]

Adam Garfield, Male Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)14 (+2) 12 (+1)9 (-1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Aquan, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 4000 sp.


Social Check DCs


Mary Payton, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is well dressed, constantly wearing a pastel suit, white shirt, and brown tie. Her silver hair is thinning but still full. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Eccentric and domineering, Mary will drive conversation. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born in the west her family was never financially stable. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Priest. She inherited the family business which she has now maintained for 11 years.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Extrovert. Flaws: Ugly, Insomniac. Bonds: Poor, Job. Occupation: Priest

Voice: Farmer accent

Attributes [hide]

Mary Payton, Female Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)12 (+1) 16 (+3)15 (+2)
Skills Deception +5, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Law, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. His silver hair is drawn into a tight pony tail with a cross scrunchie. His green eyes are slightly larger than normal.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Guard mother left him crippled. He now mingles about in high society.

Motivation: Many gnolls want him driven away; and a deep hatred of gnolls

Ideals: Philantrophist. Flaws: Fearful, Disease. Bonds: Rich, Enemies. Occupation: Shepherd

Voice: Slow speaker

Attributes [hide]

Alexandre Law, Male Human Paladin 5
Medium (6'4") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)9 (-1) 15 (+2)7 (-2)
Skills Intimidation +1, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs


Gilbert Chatham, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is chestnut and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in a small village he learned the ways of the warrior from his mother. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Gifted, Fighting. Flaws: Insane, Sensitive. Occupation: Banker

Voice: Cold and demanding tone

Attributes [hide]

Gilbert Chatham, Male Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)17 (+3) 13 (+1)8 (-1)
Skills Athletics +2, History +6
Senses Passive Perception 11
Languages Common, Undercommon, Draconic, Giant
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp.


Social Check DCs

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