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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Gerald Thackeray, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a white suit, black shirt, and brown tie. He is muscular with a powerful set of arms. His long red hair is drawn into a two foot long braid. His eyes are brown and he is always smoking a pipe.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His arcane abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and money/treasure

Ideals: Gifted. Flaws: Secretive, Ugly. Bonds: Nature, Rich. Occupation: Tailor

Voice: Hissing voice

Attributes [hide]

Gerald Thackeray, Male Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)6 (-2) 7 (-2)6 (-2)
Skills Investigation +1, Performance +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp. 1 Spyglass. 1 Good lock. 1 Masterwork Musical instrument.


Social Check DCs


Drogo Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an entirely blue suit with pastel socks and a vest with buckled shoes. He is bald on top and has large auburn tufts of hair around his ears. He has several tiny amethyst earrings on each ear.

Personality: Confrontational and typically high on some drug or another. As long as the job gets done he does not care how it got done.

History: He got into the Scribe business at a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Scribe responsibilities is difficult; and he has money and likes to spend it

Ideals: Professionalism. Flaws: Ugly, Addict. Bonds: Rich, Job. Occupation: Scribe

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Drogo Wedgwood, Male Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 8 (-1)17 (+3) 13 (+1)10 (+0)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Aquan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 5000 sp. Deep green spinel (110 gp). Hematite (6 gp). Aquamarine (800 gp).


Social Check DCs


Anselm Birkenhead, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a lot of dark rich colors, with gold accents, he is not a threatening figure. He keeps his long blonde hair kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily eccentric. He plays an instrument quite well.

History: Anselm was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered music. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Family. Occupation: Barber

Voice: Tuts and clicks tongue

Attributes [hide]

Anselm Birkenhead, Male Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)13 (+1) 14 (+2)6 (-2)
Skills Medicine +5, Nature +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ella Brownrigg, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a red suit, white shirt, and grey tie, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'6" when asserting herself. Her red hair is well kept. She is baby faced.

Personality: She can speak with the recently deceased. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has set out to sabotage the competition.

Motivation: Wants to raise her children well; and doesn't want to be a scribe and was forced into it by her family

Ideals: Gifted, Joker. Flaws: PTSD. Bonds: Job, Family. Occupation: Scribe

Voice: Indian accent

Attributes [hide]

Ella Brownrigg, Female Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)5 (-3) 18 (+4)6 (-2)
Skills Animal Handling +7, Performance +1
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 200 gp. Rich purple corundum (1100 gp). Tiger eye turquoise (9 gp). Smoky quartz (30 gp).


Social Check DCs

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