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NPC Generator

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Advanced [show]


Melissa Richie, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman wears a yellow coat over a white low-cut shirt, and a small hat upon her head. Her golden hair is styled in orderly dreadlocks. Her gray unseeing eyes seem to look past you.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was raised in a island tribe. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Melissa took refuge in the old dungeon and found the beat up falchion and armor she uses now. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To share knowledge with the world; and to find somewhere to settle down

Ideals: Logical. Flaws: Disease, Mundane. Bonds: Poor, Nature. Occupation: Masseuse

Voice: Low rumbling, strings words together

Attributes [hide]

Melissa Richie, Female Human Paladin 5
Medium (4'9") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)15 (+2) 14 (+2)11 (+0)
Skills History +5
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. Bloodstone (20 gp). Rhodochrosite (5 gp). Moonstone (20 gp). 1 Minor magic item.


Social Check DCs


Arnold Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing the road beaten gear of a warrior. He keeps his blonde hair in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his mother and his brother before him, after school he went straight into learning to become a Detective. He inherited the family business which he has now maintained for 10 years.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult.

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Attractive, Enemies, Job. Occupation: Detective

Voice: Speaks fast with a slight lisp

Attributes [hide]

Arnold Marlowe, Male Human Paladin 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)10 (+0) 10 (+0)6 (-2)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heather Tindall, Female Human [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has a slight overbite and is overall scrawny. She wears her hair in dreadlocks. Her amber eyes are passionate and lively.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is skeptical of what others tell her and is slow to trust.

History: Heather lived on a farm with her mother, near the main road leading to a nearby town. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She used her abilities to trick people and travel the world for free.

Motivation: To share knowledge with the world; and seeks redemption

Ideals: Logical. Flaws: Shy. Bonds: Job, Family, Criminal record. Occupation: Jeweler

Voice: Uses lots of figures of speech

Attributes [hide]

Heather Tindall, Female Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)18 (+4) 14 (+2)9 (-1)
Skills History +7, Intimidation +2
Senses Passive Perception 12
Languages Common, Draconic, Terran, Sylvan, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Balimaar Whitby, Male Human [Permalink]

Personal [hide]

Description: He likes to wear grey tank tops with brown pants. He is portly but not overly obese. His chestnut hair is slicked back into a classic pompadour. His eyes are gray.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with finding treasure.

History: Born in the east his family was never financially stable. His family was turned out during the war. He and his family wandered east to less war torn lands. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: Balancing his hectic life and new Mortician responsibilities is difficult; and to be a dyer again

Ideals: Joker. Flaws: PTSD. Bonds: Adventurer, Poor, Job. Occupation: Mortician

Voice: High pitched and raspy

Attributes [hide]

Balimaar Whitby, Male Human Paladin 5
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)12 (+1) 10 (+0)17 (+3)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 5000 sp. 1 Full Plate. 1 Half-Plate.


Social Check DCs

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