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NPC Generator

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Advanced [show]


Bernard Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears bulky black painted plate armor. His auburn hair is singed and shortened. His gray eyes dart from person to person.

Personality: He is business-like. He takes instructions and follows them to the letter. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A deep hatred of orcs; and several ex partners dislike his way of doing things and want revenge

Ideals: Professionalism, Artistic, Logical. Flaws: Ugly. Bonds: Enemies. Occupation: Locksmith

Voice: Scratchy, weak

Attributes [hide]

Bernard Bradshaw, Male Human Paladin 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)10 (+0) 12 (+1)13 (+1)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp.


Social Check DCs


Arnold Southey, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he typically wears grey cloth garments or leather armor, and is pretty ugly. His hair is red and curly. He is baby faced.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Arnold enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Arnold was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Arnold decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Ugly, Insomniac, Hedonist. Bonds: Criminal record. Occupation: Sculptor

Voice: growls and snarls, animalistic

Attributes [hide]

Arnold Southey, Male Human Paladin 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)11 (+0) 15 (+2)13 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Henry Shipley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'6" and wears a brown costume with the symbols of his god on his torso. He wears his red hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Further he is a bit of a stoner and is frequently out of it.

History: Sold as a small child to a slaver, Henry was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother had invested heavily in several trade routes and wanted him to inherit them. After months of barely getting by, Henry managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: A rival would like him out of the picture.

Flaws: Insane, Addict. Bonds: Criminal record, Mentor, Rich. Occupation: Mortician

Voice: Speaks through clenched teeth

Attributes [hide]

Henry Shipley, Male Human Paladin 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 7 (-2)12 (+1) 10 (+0)14 (+2)
Skills Athletics +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 30000 cp. Chrysoprase (50 gp). Blue quartz (10 gp). Red-brown spinel (120 gp). Tiger eye turquoise (10 gp).


Social Check DCs


Aline Clifford, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She tends to wear a large green jacket. With wild brown hair. This amber eyed westerner is not easily forgotten.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She also hits on women, regardless of circumstances.

History: She was raised in a plains tribe. Her father was a mechanic, and taught her how to fix just about anything. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is wracked by social anxiety; and wants a kiss

Ideals: Persistence. Flaws: Fearful. Bonds: Job, Has a crush, Nature. Occupation: Bounty Hunter

Voice: Sighs a lot, exhausted

Attributes [hide]

Aline Clifford, Female Human Paladin 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)12 (+1) 9 (-1)8 (-1)
Skills Athletics +2, Perception +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Blue quartz (10 gp). Obsidian (10 gp). Hematite (10 gp). Fire opal (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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