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NPC Generator

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Advanced [show]


William Blackwood, Male Human [Permalink]

Personal [hide]

Description: He typically wears blue cloth garments or leather armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair, when down, is lengthy. His violet eyes are passionate and lively.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born several months after his mother was called into army service. His family was turned out during the war. He and his family wandered west to less war torn lands. He has set out to sabotage the competition.

Motivation: He wants nothing more than to rejoin the army; and to be a dyer again

Flaws: PTSD. Bonds: Attractive, Job, Military. Occupation: Merchant

Voice: Stutters

Attributes [hide]

William Blackwood, Male Human Paladin 5
Medium (6'6") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)10 (+0) 15 (+2)14 (+2)
Skills Athletics +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Kenley, Male Human [Permalink]

Personal [hide]

Description: This man wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. He is muscular with a powerful set of arms. He keeps his black hair in a pixie cut. His eyes are brown and beady.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He uses divination through singing.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Religious, Mentor. Occupation: Knight

Voice: Spits and sputters

Attributes [hide]

Simon Kenley, Male Human Paladin 5
Medium (6'3") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)11 (+0) 15 (+2)11 (+0)
Skills Religion +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Brass mug with jade inlays (200 gp). A delicate silver chain set with a tourmaline (90 gp). Old masterpiece painting (1500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp).


Social Check DCs


Thomas Ashley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears bulky black painted plate armor. He is tall, broad shouldered and powerfully built. He wears his white hair down. His violet eyes peer out from beneath his small black hat.

Personality: He dislikes all the random violence that takes place in the west. He always tries to repair and not replace. It was this mentality that drove him into the Body Guard business.

History: He was born in the west, but his parents moved at a very young age to the north. A gifted student he started as a Carter, but he got bored and became a Body Guard. He now owns his own business.

Motivation: Regain custody of his daughter; and wants to open a new tavern

Ideals: Pacifist, Persistence. Bonds: Immigrant, Job, Family. Occupation: Body Guard

Voice: Complex vocabulary, royal

Attributes [hide]

Thomas Ashley, Male Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)17 (+3) 8 (-1)12 (+1)
Skills Investigation +6, Survival +2
Senses Passive Perception 9
Languages Common, Terran, Gnoll, Goblin
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Hematite (10 gp). 1 Minor magic item.


Social Check DCs


Eloise Browning, Female Human [Permalink]

Personal [hide]

Description: She wears a green broad hat and green clothes. She has a slight overbite and is overall scrawny. She wears a colorful flower in her auburn hair. Her blue eyes dart from person to person to random spaces in the air.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She got into the Bricklayer business at a young age. She was an apprentice working in her father's forge. She was granted divine powers by her dying brother.

Motivation: To protect her home; and balancing her hectic life and new bricklayer responsibilities is difficult

Ideals: Joker, Gifted. Bonds: Attractive, Job, Guardian. Occupation: Bricklayer

Voice: Spits words with contempt

Attributes [hide]

Eloise Browning, Female Human Paladin 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 10 (+0)11 (+0) 11 (+0)13 (+1)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp. Aquamarine (1400 gp). Silver pearl (90 gp).


Social Check DCs

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