Adelaide Huxley, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sickle, just in case. Her chestnut hair is greasy and uncared for. She has gleaming, smiling blue eyes.
Personality: She will rave to anyone who will listen. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: The child of a Gardener, who enjoyed hunting, Adelaide was taken on many hunting expeditions. Adelaide abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.
Motivation: She wants to meet her childhood hero.
Flaws: Ugly, Insane. Bonds: Rich, Nature, Adventurer. Occupation: Armorer
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 8 (-1) | 5 (-3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Rohesia Lincoln, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is typically in her Actor uniform. She has wavy white hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is fixated on the number 73. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. The war was a terrible time for her, and Rohesia does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She's also a talented Adventurer, but doesn't like to broadcast it.
Motivation: Further expansion of business.
Ideals: Athletic. Flaws: Insane, Depressed. Bonds: Job, Military. Occupation: Actor
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 10 (+0) | 7 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Everard Perry, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a black armored body suit, with a simple pastel line shooting up and back down, and a wedding ring on his left hand. He has a long white beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and a strong sense of loyalty to human people
Flaws: Insane, Antagonistic, Racist. Bonds: In love. Occupation: Bowyer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 9 (-1) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal, Halfling
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Rhodochrosite (5 gp). Rhodochrosite (5 gp).
Balimaar Upton, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has always had a great fascination with Human culture. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born in the west to a Adventurer, Balimaar learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He would like to get married and retire; and sabotage a competitor
Ideals: Gifted. Flaws: Racist, Mundane. Bonds: Job, Has a crush. Occupation: Adventurer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 600 gp. Tourmaline (50 gp). Citrine (30 gp). Black star sapphire (800 gp).
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Their contribution stands as a beacon of hope for all adventurers!


