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NPC Generator

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Advanced [show]


Melissa Blankley, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she prefers to wear grey pants and tee shirts. Her long chestnut hair is drawn into a two foot long braid. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Her mother raised her in a mountain cabin. Her necromantic abilities were realized during a raid on her village. She has dedicated herself to building a better world.

Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Hunter

Voice: Soft and mumbly

Attributes [hide]

Melissa Blankley, Female Human Paladin 5
Medium (4'7") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)12 (+1) 14 (+2)11 (+0)
Skills Persuasion +3, Religion +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Balimaar Thorpe, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a small bristly mustache and wavy golden hair. His violet eyes have a joyful gleam in them most of the time.

Personality: Balimaar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in a small island village. A few years later when the east was not economically sound they moved to his current location. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to meet his childhood hero; and wants to work out more often

Ideals: Athletic, Extrovert. Bonds: In love, Nature, Immigrant, Adventurer. Occupation: Mercenary

Voice: Eastern European accent

Attributes [hide]

Balimaar Thorpe, Male Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 15 (+2)13 (+1) 10 (+0)13 (+1)
Skills Insight +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp.


Social Check DCs


Trym Shirley, Male Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he has the majority of his body covered in plate. He sports a long golden beard, and similarly colored long hair. His eyes are violet.

Personality: Calm and collected, he is a well trained Mortician. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Sold as a small child to a slaver, Trym was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found; and marry his sister to traveling adventurers

Bonds: Job, Adventurer, Mentor, Family. Occupation: Mortician

Voice: Sensual and smooth

Attributes [hide]

Trym Shirley, Male Human Paladin 5
Medium (6'4") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)16 (+3) 11 (+0)12 (+1)
Skills Arcana +6, Medicine +3
Senses Passive Perception 10
Languages Common, Goblin, Abyssal, Gnome
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp. Aquamarine (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sarah Ainsley, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear white clothing when she does not wear armor. She carries a battered bastard sword and tarnished dagger as well. Her chestnut hair has been sun bleached extensively. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: A deeply religious woman she believes everything happens for a reason. She is able to fit into much smaller and tighter spaces than normal.

History: She was raised in a plains tribe. She has had some formal music training, and achieved minor success. She has never given up on her music dream.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Fighting, Gifted, Artistic. Flaws: Insane. Bonds: Religious, Nature. Occupation: Hunter

Voice: Dark and ominous

Attributes [hide]

Sarah Ainsley, Female Human Paladin 5
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)10 (+0) 17 (+3)13 (+1)
Skills History +3, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs

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