Theodoric Barney, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is dressed in earthy colors with a green and tan handkerchief worn on his right side. His blonde hair and beard is wavy and long. He tend to wears goggles to shield his eyes.
Personality: Aggressive, abrasive, and angry, Theodoric embodies much of what other species detest in the Humans. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Theodoric is combative with any and all who dare try his patience in the slightest.
History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Theodoric took refuge in the old dungeon and found the beat up lance and armor he uses now. He has drifted from career to career and currently works as a Priest.
Motivation: Expand his business; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Justice. Flaws: Antagonistic. Bonds: Nature, Job, Criminal record. Occupation: Priest
Voice: Speaks with a cold
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 52 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp.
Everard Prescott, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears skinny pants and wears a black and green robe with the hood down. He has wavy black hair. His eyes are violet and beady.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He uses divination through singing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out; and he uses money and sex appeal to get what he needs
Ideals: Joker, Gifted. Flaws: Ugly, Disease. Bonds: Slave. Occupation: Merchant
Voice: Uses sign language
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 28 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 9 (-1) | 18 (+4) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Elven, Giant
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. Banded agate (11 gp). Brown-green garnet (160 gp). Hematite (11 gp).
Giselle Wordsworth, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a brown vest and prefers white and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has wavy brown hair. She has gleaming, smiling violet eyes.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Giselle is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was born to a pair of big game hunters, but was frequently ill as a child. While studying, she fell in love. They married and had a son. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Regain custody of her son.
Flaws: Ugly, Mundane, Disease. Bonds: Family, In love. Occupation: Spy
Voice: Jittery and nervous
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 10 (+0) | 9 (-1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 2000 sp. 1 Half-Plate.
Egelina Lancaster, Female Human [Permalink]
Personal [hide]
Description: This woman is very fat, and is constantly adorned with expensive silk clothing, often dyed in bright black and yellow, and wears rings and necklaces with large, colorful gems. Her hair is always cut to a buzz. Her eyes are likewise amber.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She enjoys reading and quiet.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She worked as a nervous Layabout and found it very stressful. She now mingles about in high society.
Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg
Ideals: Justice, Logical. Flaws: Ugly. Bonds: Rich, Military, Job. Occupation: Layabout
Voice: Irish accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 7 (-2) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Terran, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 10 pp. Iolite (20 gp). Black pearl (300 gp). Red garnet (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!

