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NPC Generator

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Advanced [show]


Hadwisa Wordsworth, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears tattered old clothes. Her long white hair reaches down to her waist. Her thin eyebrows rest above her beady hazel eyes.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Hadwisa was raised in a hard working conservative environment. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now owns her own business.

Motivation: Wants to open a new tavern; and she is terrified, and will act out of fear

Ideals: Artistic, Extrovert. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Map Maker

Voice: Timid voice

Attributes [hide]

Hadwisa Wordsworth, Female Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)14 (+2) 9 (-1)11 (+0)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 9
Languages Common, Draconic, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Alexandrite (600 gp). Smoky quartz (20 gp). Deep green spinel (110 gp). Black pearl (600 gp). 1 Hourglass. 1 Masterwork Artisan’s tools.


Social Check DCs


Trym Home, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears many layers of old clothing at all times. He is bald on top and has large blonde tufts of hair around his ears. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily eccentric. He also has developed a complete distrust of the Architect profession.

History: Trym was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: He is a bit of a kleptomaniac; and expand his business

Flaws: Ugly, Insane. Bonds: Poor, Job, Criminal record, Debt. Occupation: Spice Merchant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trym Home, Male Human Paladin 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)17 (+3) 13 (+1)15 (+2)
Skills Perception +4, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Goblin, Undercommon, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1 Banded mail. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Reynard Brownrigg, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a brown cloak and cross-gartered white stockings, he is not a threatening figure. His long chestnut hair is drawn into a two foot long braid. His gray eyes dart from person to person to random spaces in the air.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a pair of adventurers, Reynard grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Reynard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him; and he is unsatisfied with his job

Ideals: Joker, Fighting, Impeccable. Bonds: Job, Adventurer. Occupation: Carter

Voice: growls and snarls, animalistic

Attributes [hide]

Reynard Brownrigg, Male Human Paladin 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)12 (+1) 15 (+2)7 (-2)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Anne Stanton, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her blonde hair is greasy and uncared for. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She also hits on women, regardless of circumstances.

History: The child of southern immigrants she idolized her mother. Anne was born on a far southern desert where she grew up under the tutelage of her mother, an expert Masseuse. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She would like to get married and retire.

Flaws: Ugly, Addict, Antagonistic. Bonds: Immigrant, Has a crush. Occupation: Masseuse

Voice: Breathy voice

Attributes [hide]

Anne Stanton, Female Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)13 (+1) 17 (+3)8 (-1)
Skills Investigation +4, Persuasion +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 3000 sp. Fiery yellow corundum (1400 gp). 1 Minor magic item.


Social Check DCs

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