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NPC Generator

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Advanced [show]


Vicky Everleigh, Female Human [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, and she perpetually has her greatsword ready. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. As long as the job gets done she does not care how it got done.

History: She is the product a well kept family trust fund and as such has never really known need. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Fighting, Professionalism. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Mason

Voice: Boston accent

Attributes [hide]

Vicky Everleigh, Female Human Paladin 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)15 (+2) 11 (+0)13 (+1)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 10
Languages Common, Sylvan, Infernal
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Azurite (7 gp). Sardonyx (50 gp). Freshwater pearl (7 gp).


Social Check DCs


Chad Marleigh, Male Human [Permalink]

Personal [hide]

Description: A 6'0" eastern man, he usually wears his green robe and has his greataxe always slung over his shoulder. His hair, while still mostly black, has prominent grey streaks. His thin eyebrows rest above his beady brown eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He also hits on women, regardless of circumstances.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Chad and his spouse have recently divorced.

Motivation: He's attracted to the PC; and he's repulsed by the pc

Ideals: Athletic. Flaws: Ugly, Shy, Antagonistic. Bonds: Has a crush. Occupation: Jeweler

Voice: Mumbles to self between sentences

Attributes [hide]

Chad Marleigh, Male Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)13 (+1) 14 (+2)10 (+0)
Skills Arcana +4, Perception +5
Senses Passive Perception 15
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Millicent Badger, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears tan trousers with white and tan striped suspenders. She wears various colorful collared shirts. Her blonde hair is singed and shortened. She has several tiny jet earrings on each ear.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She always tries to repair and not replace. It was this mentality that drove her into the Carpenter business.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: She has money and likes to spend it; and many gnolls want her driven away

Ideals: Opinionated, Persistence. Flaws: Ugly. Bonds: Rich. Occupation: Carpenter

Voice: Dutch accent

Attributes [hide]

Millicent Badger, Female Human Paladin 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)11 (+0) 10 (+0)15 (+2)
Skills History +3, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 30000 cp.


Social Check DCs


Everard Sherwood, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this eastern man wears a grey tunic with violet highlights, and long blue pants that bunch up around his shoes. His black hair is drawn into a tight pony tail with a rose scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a pair of adventurers, Everard grew up listening to his mother's many stories. His martial abilities were realized during a raid on his village. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Athletic, Gifted, Optimist. Bonds: Attractive, In love, Adventurer. Occupation: Ruler

Voice: High pitched and raspy

Attributes [hide]

Everard Sherwood, Male Human Paladin 5
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 8
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)15 (+2) 8 (-1)15 (+2)
Skills Acrobatics +1, Religion +5
Senses Passive Perception 9
Languages Common, Auran, Celestial
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp.


Social Check DCs

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