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NPC Generator

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Lvl.
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Advanced [show]


Kyle Denholm, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in a clean blue cloak covering his clean studded leather. His long golden hair is drawn into a two foot long braid. He has several tiny sapphire earrings on each ear.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born in the east to a Architect, Kyle learned a great deal about his father's area of expertise. As a young adult he joined a group advocating for an improvement in Human conditions. He struck the Architect job and began his own company from there.

Motivation: He's looking for his big break; and several ex partners dislike his way of doing things and want revenge

Flaws: Racist. Bonds: Rich, Enemies, Job, Adventurer. Occupation: Architect

Voice: Stutters

Attributes [hide]

Kyle Denholm, Male Human Paladin 5
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)10 (+0) 13 (+1)7 (-2)
Skills Intimidation +1, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 6000 sp. Malachite (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Wellington, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is well dressed, but even with his fine clothing he looks run-down. His blonde hair is heavily combed to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He will rave to anyone who will listen. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He is untrained/undisciplined, which makes him dangerous.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Criminal record, Job. Occupation: Weaver

Voice: Breathy voice

Attributes [hide]

Gunter Wellington, Male Human Paladin 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 15 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 4 (-3)14 (+2) 7 (-2)10 (+0)
Skills Sleight of Hand +4, Survival +1
Senses Passive Perception 8
Languages Common, Aquan, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 sp.


Social Check DCs


Robert Alston, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He typically wears brown cloth garments or leather armor. He has a hunchback. He has a long blonde beard with little hanging trinkets. He wears an eyepatch.

Personality: He is calm most of the time but flees social interaction. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Robert lived on a farm with his mother, near the main road leading to a nearby town. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his daughter; and to unite with his brother

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Criminal record, Family. Occupation: Junk Dealer

Voice: Stutters

Attributes [hide]

Robert Alston, Male Human Paladin 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)15 (+2) 16 (+3)16 (+3)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 13
Languages Common, Orc, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Just what you see.


Social Check DCs


Alexandre Barton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear brown tank tops with green pants and is in decent physical shape. He wears his brown hair up. He has gleaming, smiling amber eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: The child of a Cook, who enjoyed hunting, Alexandre was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found; and further expansion of business

Ideals: Artistic. Flaws: Antagonistic. Bonds: Family, Nature, Job. Occupation: Marshal

Voice: Speaks in third person

Attributes [hide]

Alexandre Barton, Male Human Paladin 5
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)18 (+4) 12 (+1)13 (+1)
Skills Persuasion +4, Survival +4
Senses Passive Perception 11
Languages Common, Goblin, Halfling, Aquan, Elven
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1000 sp.


Social Check DCs

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