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NPC Generator

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Advanced [show]


Ida Middleton, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she is wearing a tight green one piece outfit complete with pants, hood, and a cape, and is pretty ugly. Her black hair is lengthy and is close to two feet long. Her amber eyes are passionate and lively.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She never wears the same outfit twice, unless she absolutely has to.

History: Ida was raised in a hard working conservative environment. Her father took her hunting and taught her how to get in the mind of other creatures. She's also a talented Ruler, but doesn't like to broadcast it.

Motivation: Further expansion of business; and she is unsatisfied with her job

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Job, Nature. Occupation: Bounty Hunter

Voice: Speaks in third person

Attributes [hide]

Ida Middleton, Female Human Paladin 5
Medium (4'8") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)15 (+2) 6 (-2)15 (+2)
Skills Stealth +4, Survival +1
Senses Passive Perception 8
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Gerald Chatham, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a black poncho over his likewise colored trousers and shirt. His hair is always cut to a buzz. He is very pretty but has cold, dead eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is frequently practicing swordplay.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Attractive, Military. Occupation: Ploughman

Voice: High pitched and raspy

Attributes [hide]

Gerald Chatham, Male Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)12 (+1) 12 (+1)10 (+0)
Skills Arcana +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Clerebold Weld, Male Human [Permalink]

Personal [hide]

Description: He usually wears his blue robe and has his scimitar always slung over his shoulder. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a dagger on it. With a patchy brown beard and wild brown hair. His hazel eyes dart from person to person.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised in a mountains tribe. Clerebold liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to raise his children well; and to reunite with his absent father

Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Nature, Family. Occupation: Assassin

Voice: Dark and ominous

Attributes [hide]

Clerebold Weld, Male Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)8 (-1) 14 (+2)14 (+2)
Skills History +2, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Rose (70 gp). Deep green spinel (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Katherine Branson, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her long golden hair reaches down to her waist. She wears an eyepatch.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born a particularly ugly child, much to the horror of her parents. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Someone believes her a fraud; and a deep hatred of giants

Ideals: Fighting, Athletic, Logical. Flaws: Ugly. Bonds: Enemies. Occupation: Bricklayer

Voice: Gruff and masculine

Attributes [hide]

Katherine Branson, Female Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 6 (-2)15 (+2) 17 (+3)11 (+0)
Skills History +5, Performance +3
Senses Passive Perception 13
Languages Common, Abyssal, Orc
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 5000 sp.


Social Check DCs

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