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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Miles Bentham, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Athletic, Entrepeneur. Flaws: Shy, Impulsive. Bonds: Adventurer. Occupation: Stableman

Voice: Relaxed voice

Attributes [hide]

Miles Bentham, Male Human Paladin 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)10 (+0) 10 (+0)14 (+2)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 3000 sp. Jet (130 gp). Red-brown spinel (130 gp). Red garnet (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Gentry, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a golden handlebar mustache and slicked back golden hair. His thin eyebrows rest above his beady brown eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Jeweler, but he got bored and became a Sage. He's also a talented Jeweler, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Military. Occupation: Sage

Voice: Switch between two voices

Attributes [hide]

William Gentry, Male Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)11 (+0) 14 (+2)14 (+2)
Skills Arcana +3, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Richard Woods, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is short and golden. His eyes are green and beady.

Personality: He is mildly Human supremacist, though he does not identify as such. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Richard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic. Flaws: Ugly, Racist, Impulsive. Occupation: Shepherd

Voice: Speaks like tongue is numb

Attributes [hide]

Richard Woods, Male Human Paladin 5
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)11 (+0) 18 (+4)8 (-1)
Skills Athletics +4, Nature +3
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahlyssa Gracey, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a faded coat and loose pants complete with broad hat. Her hair is long and brown with streaks of blonde, and is pulled back with small white clips. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is calm most of the time but flees social interaction. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform Due to her spouse's obsession with being a Knight they were divorced and she won custody of their daughter. She worked as a Architect, and she later adopted a second daughter.

Motivation: An old rival family wants her found.

Ideals: Artistic. Flaws: Insomniac, Shy. Bonds: Family, Slave. Occupation: Architect

Voice: Speaks with squeezed throat

Attributes [hide]

Ahlyssa Gracey, Female Human Paladin 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 16 (+3)7 (-2) 14 (+2)16 (+3)
Skills Investigation +1, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. Coral (60 gp).


Social Check DCs

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