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NPC Generator

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Advanced [show]


Heather Alston, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'1". She does not wear sleeves and tends to eschew shirts when she can avoid it, and her gloved hand is found clutching a bow. Her long white hair is drawn into a two foot long braid. She has several tiny amethyst earrings on each ear.

Personality: Prone to second guessing herself, she comes off as nervous. She does not believe in violence as a means to an end. She is a dedicated Painter but believes her peers are too gung-ho.

History: She is a Succubi in disguise. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is her passion; and a need for knowledge about a nearby landmark

Ideals: Pacifist, Gifted. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Painter

Voice: Old thin voice

Attributes [hide]

Heather Alston, Female Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 9 (-1)15 (+2) 14 (+2)7 (-2)
Skills Nature +5, Stealth +2
Senses Passive Perception 12
Languages Common, Infernal, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Joan Gresham, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears just a grey suit. Her black hair is lengthy and is close to two feet long. Her thin eyebrows rest above her beady brown eyes.

Personality: Confrontational and typically high on some drug or another. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: The child of a Shoemaker, who enjoyed hunting, Joan was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and sabotage a competitor

Ideals: Logical. Flaws: Ugly, Addict. Bonds: Immigrant, Nature. Occupation: Bowyer

Voice: Sounds elderly

Attributes [hide]

Joan Gresham, Female Human Paladin 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)12 (+1) 14 (+2)10 (+0)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp. 1 Chain shirt.


Social Check DCs


Emmeline Blyth, Female Human [Permalink]

Personal [hide]

Description: She wears a yellow cloak and cross-gartered brown stockings. Her hair is always cut to a buzz. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She served in the navy to pay for her family's outstanding loans. In her 13th year, her parents were killed by a giants raid, leaving Emmeline alone in the world. After a stint in an orphanage, she was adopted. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is unsatisfied with her job; and a deep hatred of giants

Ideals: Philantrophist. Bonds: Attractive, Job, Military, Enemies. Occupation: Laborer

Voice: Can't modulate volume

Attributes [hide]

Emmeline Blyth, Female Human Paladin 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)11 (+0) 14 (+2)12 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp.


Social Check DCs


Hugh Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears silk and lounges about seductively. Beneath his clothing is a huge mess of scar tissue. His white hair is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He snorts whenever he laughs or is feeling confident. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was taken as a slave by a traveling circus and forced to perform Due to his spouse's obsession with being a Gardener they were divorced and he won custody of their daughter. He worked as a Navigator, and he later adopted a second daughter.

Motivation: To reunite with his absent father; and find a way to reverse the transformation of his brother

Ideals: Logical. Bonds: Attractive, Slave, Religious, Family. Occupation: Navigator

Voice: Hollow voice

Attributes [hide]

Hugh Sheldon, Male Human Paladin 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 58 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)8 (-1) 8 (-1)11 (+0)
Skills Insight +2, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp.


Social Check DCs

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