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NPC Generator

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Advanced [show]


Ida Bradly, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she typically wears a sleeveless long coat of deep brown leather and dull tan iron scale mail. Her long brown hair reaches down to her waist. Her ears are large.

Personality: She snorts whenever she laughs or is feeling confident. She can't help but pocket interesting objects she comes across

History: Her parents moved while she was still in utero so she is the first generation to be born here. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She moves from town to town, unable to find a place to settle.

Motivation: She has decided she is irredeemable.

Flaws: Ugly. Bonds: Criminal record, Immigrant. Occupation: Shepherd

Voice: Speaks with squeezed throat

Attributes [hide]

Ida Bradly, Female Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)16 (+3) 13 (+1)9 (-1)
Skills Athletics +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Druidic, Aquan, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1000 sp.


Social Check DCs


Millicent Beitz, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a sweet of some kind. She wears a worn and beaten armor, marred by sweets. Her hair is chestnut and very short. She wears large thick round spectacles.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She does not believe in violence as a means to an end. She is a dedicated Cartwright but believes her peers are too gung-ho.

History: Millicent lived on a farm with her mother, near the main road leading to a nearby town. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has since lost track of the people in her past.

Motivation: Her relatives are trying to arrange a marriage; and doesn't want to be a cartwright and was forced into it by her family

Ideals: Gifted, Pacifist. Flaws: Ugly. Bonds: Family, Rich. Occupation: Cartwright

Voice: Sensual and smooth

Attributes [hide]

Millicent Beitz, Female Human Paladin 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)10 (+0) 11 (+0)10 (+0)
Skills Acrobatics +6, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 20000 cp. Violet garnet (800 gp). Brown-green garnet (100 gp). Rose (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Egelina Graham, Female Human [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Unemployed. She has a slight overbite and is overall scrawny. With bright golden hair. Her green unseeing eyes seem to look past you.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.

History: Egelina was born in the north. At a young age she loved to build and create. She helped her father out around the business and became quite the natural. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Balancing her hectic life and new Unemployed responsibilities is difficult; and to reunite with her absent father

Ideals: Artistic, Persistence. Flaws: Disease. Bonds: Job, Family, Adventurer. Occupation: Unemployed

Voice: Can't modulate volume

Attributes [hide]

Egelina Graham, Female Human Paladin 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 11 (+0)14 (+2) 17 (+3)15 (+2)
Skills Animal Handling +6, Performance +5
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. Fire opal pendant on a fine gold chain (800 gp). Gold and topaz bottle stopper cork (1000 gp). Fire opal pendant on a fine gold chain (800 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elysande Whitby, Female Human [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She is bald on top and has large white tufts of hair around her ears. Her amber eyes lackadaisically let the world flow into them.

Personality: A skeptical and narcissistic woman, Elysande's first love is herself. Her second love is also herself. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She comes from a rich eastern family. As a young adult she joined a group advocating for an improvement in Human conditions. She now travels the world, in search of power and loot.

Motivation: She doesn't get along with people that don't share her tastes; and a strong sense of loyalty to human people

Ideals: Impeccable. Flaws: Ugly, Racist. Bonds: Adventurer, Rich. Occupation: Tailor

Voice: Tuts and clicks tongue

Attributes [hide]

Elysande Whitby, Female Human Paladin 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)13 (+1) 12 (+1)18 (+4)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp.


Social Check DCs

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