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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Patrick Palomarez, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tattered old clothes. He has a brown handlebar mustache and slicked back brown hair. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the recently deceased. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a criminal king-pin and mafia family His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Ideals: Gifted, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Barrister

Voice: American accent

Attributes [hide]

Patrick Palomarez, Male Human Paladin 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)9 (-1) 12 (+1)10 (+0)
Skills Acrobatics +7, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Denholm, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a long, black cloak. His auburn hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.

Personality: He will rave to anyone who will listen. He would rather hide behind his crafts than deal with other people.

History: He was always a brilliant, if unscrupulous mind. A freak accident while working with his Fisher mother left him crippled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Artistic, Logical. Flaws: Insane, Shy, Disease. Bonds: Attractive. Occupation: Adventurer

Voice: Australian accent

Attributes [hide]

Peter Denholm, Male Human Paladin 5
Medium (6'6") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)12 (+1) 16 (+3)12 (+1)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 2000 sp. Alexandrite (1500 gp).


Social Check DCs


Drogo Halsey, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is well dressed, but even with his fine clothing he looks run-down. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. This violet eyed easterner is not easily forgotten.

Personality: He is extraordinarily eccentric. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His mother raised him in a mountain cabin. His father was very strict, and drilled into him lessons on being the perfect gentleman. He is untrained/undisciplined, which makes him dangerous.

Motivation: His religion dominates his actions; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Religious, Nature. Occupation: Guard

Voice: Sensual and smooth

Attributes [hide]

Drogo Halsey, Male Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 6 (-2)14 (+2) 18 (+4)11 (+0)
Skills Animal Handling +7, Arcana +5
Senses Passive Perception 14
Languages Common, Gnome, Halfling
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 1000 sp.


Social Check DCs


Guy Ainsworth, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this eastern man is well dressed, constantly wearing a black suit, green shirt, and blue tie. His moppish brown hair is in a traditional bowl cut. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not believe in betrayal or weakness as things to be tolerated. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Guy hails from a village terrorized by illithids. He moved from fad to fad and when he turned 15 he discovered painting. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help; and he wants revenge against illithids

Ideals: Athletic, Justice, Artistic. Bonds: Criminal record, Enemies. Occupation: Brewer

Voice: Prounounces S like Z

Attributes [hide]

Guy Ainsworth, Male Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)8 (-1) 14 (+2)14 (+2)
Skills Acrobatics +5, Animal Handling +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp.


Social Check DCs

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