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NPC Generator

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Advanced [show]


Oriel Beitz, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her skin is fair and her fingers are delicate and long. She has wavy white hair. Her ears are large.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Spy arts, while her mother instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Since then, she has sought to make the best of life.

Motivation: She feels kind of lost in life.

Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: Rich, In love. Occupation: Spy

Voice: Speaks with squeezed throat

Attributes [hide]

Oriel Beitz, Female Human Paladin 5
Medium (4'7") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)13 (+1) 15 (+2)17 (+3)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Bertram Tickle, Male Human [Permalink]

Personal [hide]

Description: A 5'7" western man, he prefers to wear flannel. He wears a small hat to cover his moderate length golden hair. His eyes are amber and catlike.

Personality: While he acts the brute, he is far gentler than he would appear. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Bertram lived on a farm with his mother, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: To be a Architect again; and meet up once more with his childhood friend

Ideals: Fighting, Joker. Bonds: Family, Adventurer, Job. Occupation: Actor

Voice: Squeaky

Attributes [hide]

Bertram Tickle, Male Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)18 (+4) 12 (+1)16 (+3)
Skills Acrobatics +2, Persuasion +6
Senses Passive Perception 11
Languages Common, Auran, Goblin, Gnome, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. Alexandrite (800 gp). Golden yellow topaz (800 gp).


Social Check DCs


John Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears suspenders and blue workpants. His shirt is yellow, and he wears a heavy blue leather apron most of the time. His black hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. The war was a terrible time for him, and John does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life.

Ideals: Athletic, Joker. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Performer

Voice: Uses sign language

Attributes [hide]

John Wilberforce, Male Human Paladin 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)14 (+2) 16 (+3)14 (+2)
Skills Acrobatics +6, Performance +5
Senses Passive Perception 13
Languages Common, Terran, Goblin
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. Banded agate (16 gp). Deep blue spinel (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ella Eastoft, Female Human [Permalink]

Personal [hide]

Description: She wears a grey coat over a white low-cut shirt, and a broad hat upon her head. She carries with her a set of warhammers on her belt, each one with a ruby on the hilt. She wears a broad hat to cover her moderate length golden hair. Her eyes, though not visible through her cowl, are violet.

Personality: She likes to make people angry or surprised. Flattery will make her almost putty in your hands.

History: She was born in the west, but her parents moved at a very young age to the south. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ella took refuge in the old dungeon and found the beat up warhammer and armor she uses now. She left for the west, certain she would find work there.

Motivation: She's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic, Selfish. Bonds: Immigrant, Nature. Occupation: Barkeep

Voice: Old Prospector

Attributes [hide]

Ella Eastoft, Female Human Paladin 5
Medium (4'8") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)12 (+1) 11 (+0)9 (-1)
Skills Investigation +4, Stealth +5
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp. Sard (50 gp). Rhodochrosite (16 gp). Black pearl (1200 gp). 1 Minor magic item.


Social Check DCs

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