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NPC Generator

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Advanced [show]


Margery Marley, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She keeps her chestnut hair in a pixie cut. She is very pretty but has cold, dead eyes.

Personality: She hates Humans with a passion. As such she is filled with self loathing. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Sold as a small child to a brothel owner, Margery was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Optimist. Flaws: Racist. Bonds: Poor, Attractive, Mentor. Occupation: Ruler

Voice: Speaks like tongue is numb

Attributes [hide]

Margery Marley, Female Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)8 (-1) 14 (+2)14 (+2)
Skills Insight +5, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 2 Thunderstones. 2 Holy water.


Social Check DCs


Susannah Brandon, Female Human [Permalink]

Personal [hide]

Description: She is dressed in a clean green cloak covering her clean studded leather. She is portly but not overly obese. Her hair is always cut to a buzz. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Susannah was born the youngest of three triplets. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants her found.

Ideals: Persistence, Optimist. Flaws: Ugly. Bonds: Family, Military. Occupation: Glassblower

Voice: Soft and mumbly

Attributes [hide]

Susannah Brandon, Female Human Paladin 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)16 (+3) 7 (-2)10 (+0)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Draconic, Orc, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Elizabeth Heiser, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair, while still mostly red, has prominent grey streaks. Her green eyes are slightly larger than normal.

Personality: A deeply religious woman she believes everything happens for a reason. She has a small toy that she constantly fidgets with.

History: She was born on a small isolated farm. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has never given up on her writing dream.

Motivation: She has a rivalry with the Church that dominates her actions; and she feels the way she acts is they only way to get by in the world

Ideals: Artistic, Impeccable. Flaws: Addict. Bonds: Immigrant, Religious, Nature. Occupation: Assassin

Voice: Slurs words

Attributes [hide]

Elizabeth Heiser, Female Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)16 (+3) 15 (+2)14 (+2)
Skills Arcana +6, Stealth +4
Senses Passive Perception 12
Languages Common, Ignan, Dwarven, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Manfred Sheldon, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries a battered whip and tarnished bow as well. His brown hair is heavily combed to the left. He has a dull look in his violet eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He comes from a rich southern family. His homeland was ravaged by war and he spent much of his life rebuilding it. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Fighting. Flaws: Sensitive, PTSD. Bonds: Rich, Enemies. Occupation: Crown-heir

Voice: Boston accent

Attributes [hide]

Manfred Sheldon, Male Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)13 (+1) 11 (+0)11 (+0)
Skills Insight +3, Investigation +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp. Peridot (20 gp). Golden yellow topaz (1300 gp). Hematite (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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