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NPC Generator

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Advanced [show]


Alice Hadlee, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a faded coat and loose pants complete with deerstalker hat. Her brown hair is knotted and matted. Her half smiles and gray eyes are beguiling and draw you in.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She always tries to repair and not replace. It was this mentality that drove her into the Doctor business.

History: Alice was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend

Ideals: Disciplined, Persistence. Bonds: Attractive, Poor, Adventurer. Occupation: Doctor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Alice Hadlee, Female Human Paladin 5
Medium (4'11") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)4 (-3) 14 (+2)12 (+1)
Skills Acrobatics +5, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Egelina Sharps, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears bulky white painted plate armor. She wears her silver hair up. She wears crescent spectacles with a black brim.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She also has developed a complete distrust of the Carter profession.

History: She was born the only child of a wealthy merchant. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She feels threatened by others; and she is terrified, and will act out of fear

Ideals: Entrepeneur. Flaws: Shy, Fearful. Bonds: Attractive, Job. Occupation: Weaver

Voice: Mumbles to self between sentences

Attributes [hide]

Egelina Sharps, Female Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)12 (+1) 12 (+1)14 (+2)
Skills Intimidation +5, Medicine +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1000 sp.


Social Check DCs


Emmeline Nash, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her silver hair is heavily combed to the left. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Confrontational and typically high on some drug or another. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the south her family was never financially stable. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. She got away from her former life and has fallen to alcoholism.

Motivation: She is not mentally stable, and does not behave rationally; and she's repulsed by the pc

Flaws: Insane, Addict, Antagonistic. Bonds: Poor, Immigrant. Occupation: Gardener

Voice: Laughs frequently while speaking

Attributes [hide]

Emmeline Nash, Female Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 8 (-1)9 (-1) 16 (+3)16 (+3)
Skills Animal Handling +6, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. Blue star sapphire (1400 gp). White opal (1400 gp). Obsidian (7 gp).


Social Check DCs


Adelaide Anderton, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She likes to wear ponchos typically of a light grey in addition to tight pants. She keeps her golden hair in a flapper bob. Her eyes are green and beady.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She is a Slaad in disguise. Her father was a mechanic, and taught her how to fix just about anything. She became a Assassin soon after.

Motivation: She desires power and/or immortality; and further expansion of business

Ideals: Athletic, Persistence. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Assassin

Voice: High pitched, excited

Attributes [hide]

Adelaide Anderton, Female Human Paladin 5
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)17 (+3) 16 (+3)13 (+1)
Skills Acrobatics +3, Nature +6
Senses Passive Perception 13
Languages Common, Terran, Abyssal, Auran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp.


Social Check DCs

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