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NPC Generator

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Advanced [show]


Guy Northcott, Male Human [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is muscular with a powerful set of arms. His hair is auburn and curly. His amber eyes dart from person to person.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now spends his time doing works of charity.

Motivation: To protect his home; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Insane, Ugly. Bonds: Guardian, Criminal record. Occupation: Bellfounder

Voice: Hissing voice

Attributes [hide]

Guy Northcott, Male Human Paladin 5
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)7 (-2) 13 (+1)15 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Blue quartz (14 gp). Fire opal (1500 gp). Silver pearl (100 gp).


Social Check DCs


Hunter Kitchur, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing colorful clothing, dressed as a Glassblower, he is not a threatening figure. His white hair is thinning but still full. His eyes are brown and beady.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is obsessed with a lost civilization.

History: Born in the west his family was never financially stable. Hunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To reunite with his old friends.

Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Poor, Guardian. Occupation: Glassblower

Voice: Rolls R's

Attributes [hide]

Hunter Kitchur, Male Human Paladin 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)14 (+2) 13 (+1)9 (-1)
Skills Deception +2, Stealth +5
Senses Passive Perception 11
Languages Common, Draconic, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. Alexandrite (1000 gp).


Social Check DCs


Diggory York, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a dagger on it. He has a very tight haircut. His face is covered beneath a completely black helmet.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born several months after his mother was called into army service. His childhood dream was to be a Bricklayer, but he was a colossal failure. He inherited the family business which he has now maintained for 6 years.

Motivation: He'd like to take his coworkers down a peg; and to be a bricklayer again

Ideals: Passionate, Logical. Bonds: Military, Job. Occupation: Butcher

Voice: Low range voice

Attributes [hide]

Diggory York, Male Human Paladin 5
Medium (6'5") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 11 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 7 (-2)10 (+0) 13 (+1)10 (+0)
Skills Animal Handling +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 pp.


Social Check DCs


Don Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. With bright chestnut hair and a scraggly beard. His eyes are gray and he is always smoking a pipe.

Personality: He is a hateful person. He taunts others and blames them for his problems. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised by priests from a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Don was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: His religion dominates his actions; and several ex partners dislike his way of doing things and want revenge

Flaws: Antagonistic. Bonds: Rich, Enemies, Religious, Mentor. Occupation: Detective

Voice: Jittery and nervous

Attributes [hide]

Don Marlee, Male Human Paladin 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)12 (+1) 11 (+0)11 (+0)
Skills Intimidation +3, Survival +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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