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NPC Generator

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Advanced [show]


Williamina Thornton, Female Human [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her black hair is kept up in a ponytail inside a top hat. She wears large thick round spectacles.

Personality: Williamina wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born blind and as such lacked many opportunities for work. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. She moves from town to town, unable to find a place to settle.

Motivation: She would like to get married and retire; and she's in love

Ideals: Disciplined. Flaws: Disease. Bonds: Family, Immigrant, Has a crush. Occupation: Priest

Voice: Soothing and warm

Attributes [hide]

Williamina Thornton, Female Human Paladin 5
Medium (4'10") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)8 (-1) 9 (-1)16 (+3)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Griselda Darlington, Female Human [Permalink]

Personal [hide]

Description: Standing 5'8", this woman does not wear sleeves and tends to eschew shirts when she can avoid it. She wears a wide-brimmed hat to cover her moderate length brown hair. She has a tattooed face.

Personality: She is mildly Human supremacist, though she does not identify as such. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born in a small mountains village. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She bought a rapier and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has comitted a past crime that haunts her to this day; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Opinionated, Gifted. Flaws: Racist. Bonds: Nature, Criminal record. Occupation: Slave Trader

Voice: Spits words with contempt

Attributes [hide]

Griselda Darlington, Female Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)15 (+2) 11 (+0)11 (+0)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 10
Languages Common, Sylvan, Ignan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1000 sp. White opal (1000 gp). Sardonyx (40 gp). Rhodochrosite (13 gp). Silver pearl (70 gp).


Social Check DCs


Isabella Marley, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'6". She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and her gloved hand is found clutching a crossbow. Her white hair is well kept. Her gray eyes lackadaisically let the world flow into them.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She cannot resist a sob story and will often dote over anyone who has one.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Brilliant and gifted she never wanted to apply herself. She left for the south, certain she would find work there.

Motivation: Revenge; and someone believes her a fraud

Ideals: Philantrophist, Gifted. Flaws: Mundane. Bonds: Immigrant, Enemies. Occupation: Scribe

Voice: Scandinavian accent

Attributes [hide]

Isabella Marley, Female Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)13 (+1) 13 (+1)9 (-1)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 4000 sp.


Social Check DCs


Diggory Hale, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his golden hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a pair of adventurers, Diggory grew up listening to his mother's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Athletic, Philantrophist. Flaws: Insane, Secretive. Occupation: Mayor

Voice: Jittery and nervous

Attributes [hide]

Diggory Hale, Male Human Paladin 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)14 (+2) 16 (+3)13 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Abyssal, Halfling
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. Tiger eye turquoise (14 gp). Star ruby (900 gp). White pearl (100 gp). 1 Minor magic item.


Social Check DCs

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