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NPC Generator

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Advanced [show]


Beatrice Mori, Female Human [Permalink]

Personal [hide]

Description: Standing 5'0", this woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her white hair is greying along the sides and has receded to reveal a widow's peak. Her thin eyebrows rest above her beady hazel eyes.

Personality: Beatrice is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She struck it rich when she found rare goods in large quantities. She was granted druidic powers by her dying sister.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Extrovert, Gifted. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Laborer

Voice: Gruff and masculine

Attributes [hide]

Beatrice Mori, Female Human Paladin 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 16 (+3)13 (+1) 11 (+0)15 (+2)
Skills Athletics +7, Stealth +5
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alice Barton, Female Human [Permalink]

Personal [hide]

Description: She is dressed in a clean white cloak covering her clean studded leather. Her skin is fair and her fingers are delicate and long. Her hair, while still mostly auburn, has prominent grey streaks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: Calm and collected, she is a well trained Jeweler. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.

Motivation: She's looking for her big break; and she wants to meet her childhood hero

Flaws: Shy. Bonds: Job, Military, Rich, Adventurer. Occupation: Jeweler

Voice: Pronounces O like U

Attributes [hide]

Alice Barton, Female Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)10 (+0) 16 (+3)15 (+2)
Skills Deception +5, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 40000 cp.


Social Check DCs


Vicky Mitchell, Female Human [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, she is an attractive figure. She is dressed in a clean red cloak covering her clean studded leather. Her brown hair is knotted and matted. Her amber eyes are slightly larger than normal.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is an amazing painter.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her 15th year, her parents were killed by a goblins raid, leaving Vicky alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by goblins. Vicky was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: Someone believes her a fraud.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Military, Enemies. Occupation: Servant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Vicky Mitchell, Female Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)13 (+1) 10 (+0)15 (+2)
Skills Nature +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Cory Wentworth, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a pastel tunic with green highlights, and long brown pants that bunch up around his shoes. He has a golden handlebar mustache and slicked back golden hair. His amber eyes have a joyful gleam in them most of the time.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised in a island tribe. Through the years after Cory was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Cory's mother didn't care for him much, and the feeling was mutual. He has gone from town to town working and never settling down anywhere, but has fallen for a local Banker. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is a bit of a kleptomaniac; and he has a crush on the local banker

Flaws: Shy, Antagonistic. Bonds: Nature, Has a crush, Criminal record. Occupation: Weaver

Voice: Squeaky

Attributes [hide]

Cory Wentworth, Male Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)10 (+0) 13 (+1)13 (+1)
Skills Investigation +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp.


Social Check DCs

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