Alex Kimberly, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'0" and wears a robe, a symbol of the sun god around his neck, and a quarterstaff on his belt. His right leg appears badly burned and disfigured. His silver hair is styled in orderly dreadlocks. He has blue eyes and a grey hat with a yellow feather.
Personality: He speaks before he thinks and is too direct. He is a font of random trivia from the lore and stories he has discovered
History: When he was but 3 years old his parents immigrated from the north. Alex was born on a far northern mountains where he grew up under the tutelage of his father, an expert Mercenary. He left for the north, certain he would find work there.
Motivation: To prove his worth to the world.
Ideals: Fighting, Logical. Flaws: Impulsive. Bonds: Immigrant. Occupation: Mercenary
Voice: Aggressive tone
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 700 gp. Coral (80 gp). Red-brown spinel (80 gp). Freshwater pearl (14 gp). Zircon (30 gp).
Shane Coombs, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is long and black with streaks of auburn, and is pulled back with small blue clips. His beard is auburn, braided, and well cared for. His face is scarred and worn.
Personality: He is fixated on the number 59. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is frequently practicing swordplay.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. He has worked as a Glassblower like his father before him.
Motivation: To be a Engraver again.
Ideals: Athletic. Flaws: Ugly, Insane, Antagonistic. Bonds: Military, Job. Occupation: Glassblower
Voice: Timid voice
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 5 (-3) | 14 (+2) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +0 / 2d4-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 800 gp.
Robert Bradly, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears dull tan sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. His hair is greying and his face has many wrinkles. He wears an eyepatch.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born several months after his mother was called into army service. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Flaws: Ugly, Depressed, Forgetful. Bonds: Military, Nature. Occupation: Layabout
Voice: Timid voice
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 47 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 18 (+4) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Dwarven, Druidic, Draconic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Avelina Garrick, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears baggy blue pantaloons and a pastel scarf. She has wavy golden hair. She wears large thick round spectacles.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She went to a religious school and was inspired by the priests there in charitable deeds. She has never given up on her singing dream.
Motivation: Wants to raise her children well; and to unite with her sister
Ideals: Optimist, Artistic, Gifted. Bonds: Family, Religious. Occupation: Knight
Voice: Slow speaker
Attributes [hide]
Medium (4'9") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 7 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 800 gp.
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