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NPC Generator

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Advanced [show]


Diggory Tinley, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a moderate pudge and is not very fit. His hair, while still mostly brown, has prominent grey streaks. This blue eyed southerner is not easily forgotten.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He works hard and plays hard.

History: A powerful necromancer made him what he is. He worked as a nervous Priest and found it very stressful. He became a Priest soon after.

Motivation: Balancing his hectic life and new Priest responsibilities is difficult.

Ideals: Optimist. Flaws: Hedonist. Bonds: Mentor, Job. Occupation: Priest

Voice: Speaks with back of mouth

Attributes [hide]

Diggory Tinley, Male Human Paladin 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)8 (-1) 14 (+2)12 (+1)
Skills Deception +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp.


Social Check DCs


Avelina Hale, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many green ritualistic tattoos. She wears a weathered and beat up set of banded mail beneath an oversized black coat. Her blonde hair has been sun bleached extensively. She wears round tiny glasses practically rammed into her face.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She invites people to come help in her community garden.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with vampirism at a very young age, Avelina has worked very hard to control her curse. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and a strong sense of loyalty to human people

Ideals: Philantrophist. Flaws: Sensitive, Disease, Insomniac. Occupation: Locksmith

Voice: Stutters

Attributes [hide]

Avelina Hale, Female Human Paladin 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 9 (-1)14 (+2) 11 (+0)15 (+2)
Skills Performance +5, Survival +3
Senses Passive Perception 10
Languages Common, Auran, Halfling
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 30000 cp. 1 Superior lock.


Social Check DCs


Ahlyssa Hampton, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears an entirely blue suit with yellow socks and a vest with buckled shoes. Her red hair is unkempt and raggedy. She has a tattooed face.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Priest mother left her crippled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Disease, Insomniac. Bonds: Poor. Occupation: Healer

Voice: Mousy voice

Attributes [hide]

Ahlyssa Hampton, Female Human Paladin 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 14 (+2)10 (+0) 17 (+3)11 (+0)
Skills Insight +6, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. A pair of silk slippers encrusted with tiny pearls. (180 gp). Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Chad Atherton, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of longswords, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes are a pleasant gray.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He also has developed a complete distrust of the Sailor profession.

History: Born to a pair of adventurers, Chad grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To reunite with his old friends.

Ideals: Fighting, Philantrophist. Bonds: Job, Adventurer, Slave. Occupation: Healer

Voice: Thin and wheezing

Attributes [hide]

Chad Atherton, Male Human Paladin 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 14 (+2)13 (+1) 11 (+0)11 (+0)
Skills Insight +3, Nature +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp.


Social Check DCs

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