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NPC Generator

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Advanced [show]


Percival Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a card on it. He wears a deerstalker hat to hide his balding. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Disciplined. Flaws: Ugly, Mundane. Bonds: Military, Immigrant. Occupation: Butcher

Voice: pre-pubescent

Attributes [hide]

Percival Beckwith, Male Human Paladin 5
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)14 (+2) 17 (+3)14 (+2)
Skills Acrobatics +3, Religion +5
Senses Passive Perception 13
Languages Common, Aquan, Gnome
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp.


Social Check DCs


Adelard Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears bulky white painted plate armor. He is physically well-built. His hair is golden and curly. He wears round tiny glasses practically rammed into his face.

Personality: He likes to make people angry or surprised. He is lazy, self-centered, vain, and jealous.

History: He comes from a rich southern family. Through the years after Adelard was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Adelard's father didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Marry his brother to traveling adventurers; and he is greedy

Ideals: Logical. Flaws: Antagonistic, Selfish. Bonds: Rich, Family. Occupation: Bather

Voice: Italian accent

Attributes [hide]

Adelard Hackney, Male Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)15 (+2) 9 (-1)17 (+3)
Skills Insight +2, Investigation +5
Senses Passive Perception 9
Languages Common, Infernal, Auran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Black pearl (1000 gp).


Social Check DCs


Millicent Sydney, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a worn and beaten armor. Her long golden hair is drawn into a two foot long braid. She is baby faced.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She works hard and plays hard.

History: Born in the west to a Dilettante, Millicent learned a great deal about her father's area of expertise. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She's also a talented Bookbinder, but doesn't like to broadcast it.

Motivation: She feels the way she acts is they only way to get by in the world; and she seems to be bored by most things

Ideals: Gifted, Impeccable. Flaws: Mundane, Hedonist. Bonds: Job. Occupation: Dilettante

Voice: Speaks like tongue is numb

Attributes [hide]

Millicent Sydney, Female Human Paladin 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 4 (-3)14 (+2) 11 (+0)13 (+1)
Skills Athletics +4, Survival +3
Senses Passive Perception 10
Languages Common, Celestial, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1000 sp. Golden yellow topaz (900 gp). Azurite (8 gp). Golden pearl (40 gp). 1 Minor magic item.


Social Check DCs


Beatrice York, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She prefers to wear tan clothing when she does not wear armor. Her silver hair is long and unkept. Her ears are large.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She is skeptical of what others tell her and is slow to trust.

History: Beatrice was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Her spouse's relatives view her with great suspicion; and someone believes her a fraud

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Enemies, Poor, Family. Occupation: Knight

Voice: Loud with bravado

Attributes [hide]

Beatrice York, Female Human Paladin 5
Medium (4'7") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)10 (+0) 10 (+0)18 (+4)
Skills Acrobatics +7, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs

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