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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Millicent Allerton, Female Human [Permalink]

Personal [hide]

Description: This woman wears very tight pants and wife beaters, though occasionally she sports a yellow coat. She has a penchant for wearing a ring with an oversized emerald on her left hand. She keeps her chestnut hair in a pixie cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She misses her home and complains about the freezing weather, even in summer.

History: She was raised in a white middle class family as the only child. A few years later when the south was not economically sound they moved to her current location. She has built up a small fortune and can afford her own way.

Motivation: She is content; and to end her boredom

Flaws: Ugly, Shy, Mundane. Bonds: Rich, Immigrant. Occupation: Merchant

Voice: High pitched, excited

Attributes [hide]

Millicent Allerton, Female Human Paladin 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)13 (+1) 15 (+2)13 (+1)
Skills Intimidation +4, Stealth +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elizabeth Tyndall, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears baggy grey pantaloons and a blue scarf. Her auburn hair is cut short. She wears large thick round spectacles.

Personality: She is fixated on the number 90. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents enrolled her in a Paladin school at a young age so that she could practice her martial talents. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is unsatisfied with her job; and to be a dyer again

Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Immigrant, Job. Occupation: Gardener

Voice: Draws out vowels

Attributes [hide]

Elizabeth Tyndall, Female Human Paladin 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)11 (+0) 9 (-1)16 (+3)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Susannah Cornish, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'6". She wears a robe, a symbol of magic around her neck, and a spear on her belt, and her gloved hand is found clutching a spear. Her red hair is cut short. She wears an eyepatch.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She can't help but pocket interesting objects she comes across

History: She was born at the edge of vast island. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has recently gotten a pet goose that steals things from people.

Motivation: A rival would like her out of the picture; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Criminal record, Nature. Occupation: Stylist

Voice: Indian accent

Attributes [hide]

Susannah Cornish, Female Human Paladin 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 14 (+2)12 (+1) 14 (+2)17 (+3)
Skills Investigation +4, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs


Helen Hastings, Female Human [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. She is bristling with hidden weapons, mostly glaives and halberds. Her chestnut hair is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She also has developed a complete distrust of the Ruler profession.

History: She got into the Mercenary business at a young age. Her childhood dream was to be a Ruler, but she was a colossal failure. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: A rival would like her out of the picture; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Insane, Insomniac. Bonds: Attractive, Criminal record, Job. Occupation: Mercenary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Helen Hastings, Female Human Paladin 5
Medium (4'8") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)15 (+2) 12 (+1)15 (+2)
Skills Athletics +6, Persuasion +5
Senses Passive Perception 11
Languages Common, Terran, Draconic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp.


Social Check DCs

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