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NPC Generator

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Advanced [show]


Joan Ramsey, Female Human [Permalink]

Personal [hide]

Description: She is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. She wears a broad hat to hide her balding. Her blue eyes are passionate and lively.

Personality: She has always had a great fascination with Human culture. She uses divination through singing.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her mother was a soldier and died while she was still young. Joan was left her mother's suit of armor and trained in its use and care. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Many orcs want her driven away; and someone believes her a fraud

Ideals: Gifted. Flaws: Racist, Mundane. Bonds: Military, Enemies. Occupation: Ruler

Voice: Eastern European accent

Attributes [hide]

Joan Ramsey, Female Human Paladin 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)12 (+1) 12 (+1)15 (+2)
Skills Stealth +3, Survival +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Herleva Lester, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman wears dark leathers with embroidery. Her red hair, when down, is lengthy. Her eyes are likewise brown. Her teeth are white and perfect.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a wizard, Herleva was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She is currently in port desperately looking for someone to get her out; and she has passion for adventuring and risk

Bonds: Poor, Attractive, Adventurer, Mentor, Slave. Occupation: Priest

Voice: Scratchy, weak

Attributes [hide]

Herleva Lester, Female Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)6 (-2) 16 (+3)15 (+2)
Skills Persuasion +5, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 6000 sp. Moss agate (10 gp). Red spinel (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Jacobs, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Eccentric and domineering, Heward will drive conversation. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Heward hails from a village terrorized by brigands. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A deep hatred of brigands; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Extrovert, Justice, Impeccable. Bonds: Criminal record, Enemies. Occupation: Architect

Voice: Slurs words

Attributes [hide]

Heward Jacobs, Male Human Paladin 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)12 (+1) 17 (+3)13 (+1)
Skills History +4, Religion +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 50 pp. 1 Masterwork Musical instrument. 1 Masterwork Artisan’s tools. 1 Good lock. 1 Superior lock.


Social Check DCs


Ralf Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a lot of dark rich colors, with gold accents. His white hair, when down, is lengthy. He has green eyes.

Personality: Overbrimming with self-confidence, Ralf isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the south his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Impeccable. Flaws: Secretive. Bonds: Attractive, Poor, Adventurer. Occupation: Tanner

Voice: Scratchy, weak

Attributes [hide]

Ralf Wilberforce, Male Human Paladin 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)16 (+3) 12 (+1)15 (+2)
Skills Insight +4, Performance +5
Senses Passive Perception 11
Languages Common, Giant, Terran, Orc
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp.


Social Check DCs

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