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NPC Generator

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Advanced [show]


Guy Payton, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He is muscular with a powerful set of arms. His auburn hair is braided into rings. His eyes are likewise blue.

Personality: While he acts the brute, he is far gentler than he would appear. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of a Blacksmith, who enjoyed hunting, Guy was taken on many hunting expeditions. Guy was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Guy decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a crush on the local Blacksmith; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Optimist. Bonds: Nature, Criminal record, Has a crush. Occupation: Engraver

Voice: Cold and demanding tone

Attributes [hide]

Guy Payton, Male Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 14 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)11 (+0) 14 (+2)11 (+0)
Skills Performance +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). A silver and pearl hairclip (70 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Clifford, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He is renowned for his bright blue suits and hats. His silver hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: William hails from a village terrorized by illithids. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To reunite with his old friends.

Ideals: Persistence. Flaws: Ugly, Impulsive. Bonds: Enemies, Adventurer. Occupation: Spy

Voice: Soothing and warm

Attributes [hide]

William Clifford, Male Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)15 (+2) 13 (+1)10 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Celestial, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Huckabee, Male Human [Permalink]

Personal [hide]

Description: This man wears a yellow costume with the symbols of the sun god on his torso, and sports empty pouches on his belt. He wears his red hair up. His fair skin shows little sign of his aristocratic breeding.

Personality: He exudes charisma. He is a tour de force of persuasion. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised in a white middle class family as the only child. When Norman reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.

Motivation: Money/treasure; and he is content

Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, Military, Rich. Occupation: Cartwright

Voice: Speaks with lips pursed

Attributes [hide]

Norman Huckabee, Male Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)15 (+2) 12 (+1)11 (+0)
Skills Performance +3, Religion +5
Senses Passive Perception 11
Languages Common, Infernal, Ignan
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Graham, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair, while still mostly blonde, has prominent grey streaks. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He got away from his former life and has fallen to alcoholism.

Motivation: Retire the richest man in the east; and he loathes his own lifestyle

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Addict, Disease. Occupation: Fortune-teller

Voice: Sighs a lot, exhausted

Attributes [hide]

Theobald Graham, Male Human Paladin 5
Medium (6'3") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)13 (+1) 14 (+2)12 (+1)
Skills Animal Handling +5, Stealth +6
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Solid gold idol (600 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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