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NPC Generator

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William Upton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears long strands of amethyst and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his golden hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Sold as a small child to a wizard, William was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved from fad to fad and when he turned 15 he discovered painting. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is greedy; and money/treasure

Ideals: Entrepeneur, Artistic. Flaws: Emotional. Bonds: Rich, Mentor. Occupation: Fortune-teller

Voice: Spits and sputters

Attributes [hide]

William Upton, Male Human Paladin 5
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 9 (-1)14 (+2) 14 (+2)12 (+1)
Skills Investigation +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. Hematite (6 gp).


Social Check DCs


Theobald Bentley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his blue eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: The child of a Mercenary, who enjoyed hunting, Theobald was taken on many hunting expeditions. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and he has passion for adventuring and risk

Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Nature. Occupation: Sage

Voice: Forgets to breathe while speaking

Attributes [hide]

Theobald Bentley, Male Human Paladin 5
Medium (6'5") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 18 (+4)13 (+1) 13 (+1)13 (+1)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp.


Social Check DCs


Nicholas Shelby, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a green poncho over his likewise colored trousers and shirt. He carries a battered lance and tarnished greataxe as well. He is bald on top and has large red tufts of hair around his ears. He has a dull look in his blue eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He comes from a rich western family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nicholas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it.

Ideals: Fighting. Flaws: Ugly, Insomniac, Impulsive. Bonds: Rich. Occupation: Mortician

Voice: Speaks fast with a slight lisp

Attributes [hide]

Nicholas Shelby, Male Human Paladin 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)10 (+0) 13 (+1)6 (-2)
Skills Acrobatics +5, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 4000 sp. Golden yellow topaz (500 gp). Red garnet (150 gp). 1 Chain shirt. 1 Masterwork Light steel shield.


Social Check DCs


Aldous Ashley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is dressed in earthy colors with a blue and black handkerchief worn on his right side. He has wavy golden hair. His eyes are amber and he is always smoking a pipe.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Opinionated. Flaws: Shy, Antagonistic. Bonds: Nature, Adventurer. Occupation: Actor

Voice: Creaky witch voice

Attributes [hide]

Aldous Ashley, Male Human Paladin 5
Medium (6'2") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)9 (-1) 15 (+2)13 (+1)
Skills Perception +5, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Amethyst (150 gp).


Social Check DCs

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