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NPC Generator

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Advanced [show]


Egelina Deighton, Female Human [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She is physically well-built. Her hair is short and blonde. Her amber eyes lackadaisically let the world flow into them.

Personality: She is extraordinarily eccentric. She is a great chef.

History: Sold as a small child to a brothel owner, Egelina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents enrolled her in a Paladin school at a young age so that she could practice her divine talents. She has been saving her money to try and buy her brother's freedom.

Motivation: She feels kind of lost in life; and an old rival family wants her found

Ideals: Gifted. Flaws: Insane, Depressed. Bonds: Mentor, Family. Occupation: Laborer

Voice: Squeaky

Attributes [hide]

Egelina Deighton, Female Human Paladin 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)11 (+0) 6 (-2)8 (-1)
Skills Acrobatics +4, History +3
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Griselda Hayes, Female Human [Permalink]

Personal [hide]

Description: She wears just a brown suit. Her skin is fair and her fingers are delicate and long. Her hair is long and red with streaks of chestnut, and is pulled back with small brown clips. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born to loving parents in a slum to the south. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Flaws: Addict, Terse. Bonds: Adventurer, Poor. Occupation: Navigator

Voice: Sore throat, cough

Attributes [hide]

Griselda Hayes, Female Human Paladin 5
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)12 (+1) 11 (+0)15 (+2)
Skills Arcana +4, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 2000 sp.


Social Check DCs


Matilda Winterbourne, Female Human [Permalink]

Personal [hide]

Description: She dresses well, wearing black shirts, loose pants, and blazers most of the time. She carries with her a set of ceremonial daggers on her belt, each one with a amber on the hilt. Her hair is white and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has a minor phobia of water and hates getting wet.

History: She was raised in a white middle class family as the only child. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Some 3 years later her spouse died after the birth of her son. Heartbroken, Matilda never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: She feels threatened by others.

Ideals: Fighting, Disciplined. Flaws: Fearful, Mundane. Bonds: Attractive. Occupation: Doctor

Voice: Speaks with a cold

Attributes [hide]

Matilda Winterbourne, Female Human Paladin 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)14 (+2) 12 (+1)16 (+3)
Skills Perception +4, Performance +6
Senses Passive Perception 16
Languages Common, Auran, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1000 sp. Golden yellow topaz (1100 gp). Citrine (50 gp). Tiger eye turquoise (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Van Es, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a black costume with the symbols of strength on his torso and is in decent physical shape. His auburn hair is kept up in a ponytail inside a Stetson hat. This hazel eyed southerner is not easily forgotten.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in the south to a Sculptor, Nicholas learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Sculptor for the past few years.

Motivation: To be a Stylist again; and he's repulsed by the pc

Ideals: Passionate, Fighting. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Sculptor

Voice: growls and snarls, animalistic

Attributes [hide]

Nicholas Van Es, Male Human Paladin 5
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)10 (+0) 13 (+1)16 (+3)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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