Randal Branson, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He sports a long black beard, and similarly colored long hair. He wears crescent spectacles with a black brim.
Personality: Cocky and sure of himself, he believes he is the best Architect born in the past three hundred years. As long as the job gets done he does not care how it got done.
History: Born in the west to a Architect, Randal learned a great deal about his mother's area of expertise. He worked as a nervous Architect and found it very stressful. He then took over the family business and is one of the better Architect for hire.
Motivation: Wants to have a good time and be beloved; and balancing his hectic life and new architect responsibilities is difficult
Ideals: Professionalism, Optimist. Bonds: Job. Occupation: Architect
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Frederick Easton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a worn and beaten armor. He wears a colorful flower in his blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Frederick was raised in a hard working conservative environment. He worked as a nervous Locksmith and found it very stressful. He inherited the family business which he has now maintained for 7 years.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Gifted. Flaws: Insane, Shy. Bonds: Attractive, Job. Occupation: Locksmith
Voice: Squeaky
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 11 (+0) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 400 gp.
Gomory Lindsey, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a simple white robe with blue stripes complete with hood. His hair is greying and his face has many wrinkles. His gray eyes lackadaisically let the world flow into them.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gomory hails from a village terrorized by dire rats. Brilliant and gifted he never wanted to apply himself. He hasn't been sleeping well lately.
Motivation: To pay off his debts; and to get a good night's sleep
Ideals: Gifted. Flaws: Insomniac. Bonds: Job, Enemies, Debt. Occupation: Sculptor
Voice: Whispers
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 10 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 4000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Theodoric Tinley, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and is wearing a long, black cloak. He keeps his brown hair in a flapper bob. His eyes are brown.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is used to getting what he wants. In part because he is a meticulous planner.
History: Theodoric hails from a village terrorized by illithids. He was an apprentice working in his father's forge. He tends to his Healer job now, and dutifully fulfills any obligations he has.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he doesn't get along with people that don't share his tastes
Ideals: Professionalism, Impeccable. Bonds: Enemies, Job. Occupation: Healer
Voice: Raspy
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 17 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 10 (+0) | 7 (-2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40000 cp. Pink pearl (80 gp). Violet garnet (700 gp).
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