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NPC Generator

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Advanced [show]


Theodoric Rutland, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears many layers of old clothing at all times. His brown hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a logical person and will generally grow upset if things defy logic and science.

History: Theodoric was raised in a hard working conservative environment. When Theodoric reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He struck the Miller job and began his own company from there.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Poor, Job, Military. Occupation: Miller

Voice: Jamaican accent

Attributes [hide]

Theodoric Rutland, Male Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)4 (-3) 13 (+1)11 (+0)
Skills Acrobatics +6, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Windsor, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft brown waves gently in the breeze. He has a slight overbite and is overall scrawny. He has moderate length red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He served in the navy to pay for his family's outstanding loans. A few years later when the east was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Joker. Flaws: Terse. Bonds: Rich, Military, Immigrant. Occupation: Carter

Voice: Scottish accent

Attributes [hide]

Richard Windsor, Male Human Paladin 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)14 (+2) 14 (+2)11 (+0)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Silver comb with moonstones (1000 gp). Silver ewer (30 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp). Cloth of gold vestments (160 gp).


Social Check DCs


Egelina Ramsay, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'9" has a big stupid grin on her face most of the time. She wears dark leathers with embroidery. She has done her best to style her silver hair to look like a famous performer. Her thin eyebrows rest above her beady hazel eyes.

Personality: Her tongue was cut out and she uses sign language. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: When she was but 8 years old her parents immigrated from the south. Through the years after Egelina was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Egelina's mother didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero

Flaws: Ugly, Disease, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Shoemaker

Voice: Dark and ominous

Attributes [hide]

Egelina Ramsay, Female Human Paladin 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)10 (+0) 14 (+2)14 (+2)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Brass mug with jade inlays (300 gp).


Social Check DCs


Hugolina Whitby, Female Human [Permalink]

Personal [hide]

Description: She wears a brown Stetson hat and brown clothes. She carries a battered sickle and tarnished whip as well. She has a long black ponytail with little hanging trinkets. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was raised in a forest tribe. There was a wharf not far from home where she often wandered off to fish. She has never given up on her dancing dream.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Fighting, Artistic. Flaws: Greedy. Bonds: Slave, Nature, Rich. Occupation: Miller

Voice: Jamaican accent

Attributes [hide]

Hugolina Whitby, Female Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)12 (+1) 11 (+0)15 (+2)
Skills Athletics +4, Medicine +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp. Chrysoberyl (150 gp). Aquamarine (500 gp). Alexandrite (500 gp). Golden yellow topaz (500 gp).


Social Check DCs

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