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NPC Generator

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Advanced [show]


Bertram Birkenhead, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He wears a Stetson hat to cover his moderate length red hair. His gray eyes dart from person to person.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a Detective, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help; and wants to raise his children well

Ideals: Justice. Flaws: Ugly. Bonds: Family, Poor, Criminal record. Occupation: Shepherd

Voice: Speaks like tongue is numb

Attributes [hide]

Bertram Birkenhead, Male Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)8 (-1) 11 (+0)12 (+1)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 30000 cp. Chrysoprase (50 gp). Tiger eye turquoise (5 gp). Violet garnet (900 gp).


Social Check DCs


Dean Kelsey, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses in collared shirts and wears a proper scarf over his head. He sports a flattop hair cut. His eyes are blue and beady.

Personality: Dean wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He uses divination through singing.

History: Born in the east his family was never financially stable. He dropped out of school before completing his studies. He was granted druidic powers by his dying brother.

Motivation: To share knowledge with the world; and wishes to resurrect an old love

Ideals: Disciplined, Gifted, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Barrister

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dean Kelsey, Male Human Paladin 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 14 (+2)14 (+2) 15 (+2)16 (+3)
Skills Medicine +5, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Chrysoberyl (60 gp). Tourmaline (60 gp). Obsidian (10 gp).


Social Check DCs


John Tickle, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has dyed his greying silver hair a little too much giving a sharp silver color. His violet eyes dart from person to person.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the south to a Bricklayer, John learned a great deal about his father's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He has worked as a Bricklayer like his father before him.

Motivation: Wants to open a new tavern; and he's attracted to the pc

Ideals: Artistic, Justice. Flaws: PTSD. Bonds: Job, Has a crush. Occupation: Bricklayer

Voice: Spits words with contempt

Attributes [hide]

John Tickle, Male Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)16 (+3) 9 (-1)11 (+0)
Skills Medicine +2, Survival +2
Senses Passive Perception 9
Languages Common, Auran, Gnome, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. Blue quartz (7 gp). Blue quartz (7 gp). Banded agate (7 gp). Obsidian (7 gp). 1 Minor magic item.


Social Check DCs


Rohesia Reid, Female Human [Permalink]

Personal [hide]

Description: She wears a tan costume with the symbols of the four houses of cards on her torso. Her red hair is styled in orderly dreadlocks. Her amber eyes dart from person to person to random spaces in the air.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She served in the navy to pay for her family's outstanding loans. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Detective. She bought a warhammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has a crush on the local Bellfounder; and to settle down with her crush

Flaws: Antagonistic. Bonds: Military, Job, Nature, Has a crush. Occupation: Detective

Voice: Slow speaker

Attributes [hide]

Rohesia Reid, Female Human Paladin 5
Medium (4'8") Human, Neutral Evil (CR 5)
Armor Class 8
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 14 (+2)16 (+3) 15 (+2)12 (+1)
Skills Religion +6
Senses Passive Perception 12
Languages Common, Gnoll, Abyssal, Orc
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs

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