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NPC Generator

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Advanced [show]


Vicky Hale, Female Human [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears blue painted combat armor at almost all times. Her hair is cut close to her head. Her amber eyes dart from person to person to random spaces in the air.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She also has developed a complete distrust of the Adventurer profession.

History: She was born a particularly ugly child, much to the horror of her parents. A freak accident while working with her Adventurer mother left her crippled. She hasn't been sleeping well lately.

Motivation: To be a Adventurer again; and further expansion of business

Flaws: Ugly, Insomniac, Disease. Bonds: Job. Occupation: Banker

Voice: Dark and ominous

Attributes [hide]

Vicky Hale, Female Human Paladin 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)14 (+2) 11 (+0)12 (+1)
Skills Medicine +3, Stealth +3
Senses Passive Perception 10
Languages Common, Infernal, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp. Peridot (30 gp). Jade (160 gp).


Social Check DCs


Lance Norton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears light armors faded through time and improper care. His brown hair is thinning but still full. His blue eyes have a joyful gleam in them most of the time.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac

Ideals: Athletic, Philantrophist. Flaws: Shy. Bonds: Criminal record. Occupation: Laborer

Voice: Pirate accent

Attributes [hide]

Lance Norton, Male Human Paladin 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)13 (+1) 15 (+2)18 (+4)
Skills Performance +7, Persuasion +7
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Isabella Weld, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is wearing a long, black, dusty cloak. Her chestnut hair is well kept. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: Isabella speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a font of random trivia from the lore and stories she has discovered

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Stableman arts, while her mother instructed her in etiquette, music and courtly manner. Her father had invested heavily in several trade routes and wanted her to inherit them. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: She seems to be bored by most things; and money/treasure

Ideals: Impeccable, Logical. Flaws: Ugly, Mundane. Bonds: Rich, Enemies. Occupation: Stableman

Voice: Speaks with lips pursed

Attributes [hide]

Isabella Weld, Female Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)15 (+2) 16 (+3)16 (+3)
Skills Investigation +5, Religion +5
Senses Passive Perception 13
Languages Common, Orc, Halfling
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp.


Social Check DCs


Ermina Cooper, Female Human [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She carries with her a set of shortspears, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her brown hair is greying along the sides and has receded to reveal a widow's peak. This violet eyed easterner is not easily forgotten.

Personality: She acts crazy and hedonistic. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ermina fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is terrified, and will act out of fear; and she has a rivalry with the church that dominates her actions

Ideals: Fighting. Flaws: Hedonist, Fearful. Bonds: Poor, Religious, Mentor. Occupation: Map Maker

Voice: Creaky witch voice

Attributes [hide]

Ermina Cooper, Female Human Paladin 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)10 (+0) 16 (+3)14 (+2)
Skills Acrobatics +5, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 10000 cp. Old masterpiece painting (1100 gp).


Social Check DCs

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