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NPC Generator

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Advanced [show]


Geoffrey Brandon, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He wears baggy red pantaloons and a blue scarf. His hair is long and auburn with streaks of blonde, and is pulled back with small red clips. His beard is blonde, braided, and well cared for. His gray eyes lackadaisically let the world flow into them.

Personality: This man loves dancing and to teach people dancing more than just about anything. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in a small desert village. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Sailor for hire.

Motivation: Expand his business.

Ideals: Artistic. Flaws: Impulsive. Bonds: Nature, Job. Occupation: Sailor

Voice: Indian accent

Attributes [hide]

Geoffrey Brandon, Male Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Acrobatics +2, Religion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Shane Garfield, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a brown handlebar mustache and slicked back brown hair. His eyes are gray.

Personality: He is fixated on the number 14. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: The child of western immigrants he idolized his mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Shane's homeland. Shane decided to take the middle way and become a bodyguard. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shane fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture

Ideals: Fighting, Athletic. Flaws: Insane. Bonds: Criminal record, Immigrant. Occupation: Herbalist

Voice: Dutch accent

Attributes [hide]

Shane Garfield, Male Human Paladin 5
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)10 (+0) 12 (+1)11 (+0)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 pp. Star rose quartz (30 gp). Fire opal (700 gp).


Social Check DCs


Gomory Blackwood, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears professional attire. His hair is black and curly. He has several tiny aquamarine earrings on each ear.

Personality: A skeptical and narcissistic man, Gomory's first love is himself. His second love is also himself. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: He doesn't get along with people that don't share his tastes; and he has money and likes to spend it

Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Rich, Criminal record. Occupation: Shoemaker

Voice: Loud with bravado

Attributes [hide]

Gomory Blackwood, Male Human Paladin 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 17 (+3)13 (+1) 14 (+2)11 (+0)
Skills Intimidation +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp. Amber (50 gp). Moss agate (8 gp). Zircon (60 gp). Aquamarine (900 gp).


Social Check DCs


Heward Anderton, Male Human [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He sports a flattop hair cut. His violet unseeing eyes seem to look past you.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Disease, Ugly. Bonds: Adventurer, Rich. Occupation: Architect

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Heward Anderton, Male Human Paladin 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 60 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 18 (+4)15 (+2) 11 (+0)15 (+2)
Skills Deception +5, Nature +5
Senses Passive Perception 10
Languages Common, Auran, Halfling
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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